blob: f32544da2a21dec67d32d3fe58994842d2fcce45 [file] [edit]
RWByteAddressBuffer output : register(u0);
struct FragmentInputs {
uint subgroup_invocation_id;
uint subgroup_size;
};
void main_inner(FragmentInputs inputs) {
output.Store((4u * inputs.subgroup_invocation_id), asuint(inputs.subgroup_size));
}
void main() {
FragmentInputs tint_symbol = {WaveGetLaneIndex(), WaveGetLaneCount()};
main_inner(tint_symbol);
return;
}