blob: 9908585dda51f53921ed6d407b04e0145cdb3306 [file] [edit]
struct main_outputs {
float4 tint_symbol : SV_Position;
};
struct main_inputs {
int loc0 : TEXCOORD0;
uint loc1 : TEXCOORD1;
float loc2 : TEXCOORD2;
float4 loc3 : TEXCOORD3;
};
float4 main_inner(int loc0, uint loc1, float loc2, float4 loc3) {
int i = loc0;
uint u = loc1;
float f = loc2;
float4 v = loc3;
return (0.0f).xxxx;
}
main_outputs main(main_inputs inputs) {
main_outputs v_1 = {main_inner(inputs.loc0, inputs.loc1, inputs.loc2, inputs.loc3)};
return v_1;
}