| struct main_outputs { |
| float4 tint_symbol : SV_Position; |
| }; |
| |
| struct main_inputs { |
| int loc0 : TEXCOORD0; |
| uint loc1 : TEXCOORD1; |
| float loc2 : TEXCOORD2; |
| float4 loc3 : TEXCOORD3; |
| float16_t loc4 : TEXCOORD4; |
| vector<float16_t, 3> loc5 : TEXCOORD5; |
| }; |
| |
| |
| float4 main_inner(int loc0, uint loc1, float loc2, float4 loc3, float16_t loc4, vector<float16_t, 3> loc5) { |
| int i = loc0; |
| uint u = loc1; |
| float f = loc2; |
| float4 v = loc3; |
| float16_t x = loc4; |
| vector<float16_t, 3> y = loc5; |
| return (0.0f).xxxx; |
| } |
| |
| main_outputs main(main_inputs inputs) { |
| main_outputs v_1 = {main_inner(inputs.loc0, inputs.loc1, inputs.loc2, inputs.loc3, inputs.loc4, inputs.loc5)}; |
| return v_1; |
| } |
| |