blob: f5d868702f081fa0c384649282b9b1043967447b [file] [edit]
struct VertexOutputs {
float4 position;
};
struct main_outputs {
float4 VertexOutputs_position : SV_Position;
};
VertexOutputs main_inner() {
VertexOutputs v = {float4(1.0f, 2.0f, 3.0f, 4.0f)};
return v;
}
main_outputs main() {
VertexOutputs v_1 = main_inner();
main_outputs v_2 = {v_1.position};
return v_2;
}