[tint][hlsl] Polyfill texture sample bias clamping This is for the hlsl AST backend only. Bug:371033198 Change-Id: Ibaa3a0618fcdbf803935f222a100016b904aaa69 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/211394 Commit-Queue: Peter McNeeley <petermcneeley@google.com> Reviewed-by: James Price <jrprice@google.com>
diff --git a/src/tint/lang/hlsl/writer/ast_printer/ast_printer.cc b/src/tint/lang/hlsl/writer/ast_printer/ast_printer.cc index 032fc3a..51d6955 100644 --- a/src/tint/lang/hlsl/writer/ast_printer/ast_printer.cc +++ b/src/tint/lang/hlsl/writer/ast_printer/ast_printer.cc
@@ -2993,9 +2993,15 @@ } if (auto* e = arg(usage)) { out << ", "; + if (usage == Usage::kBias) { + out << "clamp("; + } if (!EmitTextureOrStorageBufferCallArgExpression(out, e)) { return false; } + if (usage == Usage::kBias) { + out << ", -16.0f, 15.99f)"; + } } }
diff --git a/src/tint/lang/hlsl/writer/ast_printer/builtin_texture_test.cc b/src/tint/lang/hlsl/writer/ast_printer/builtin_texture_test.cc index 0c63bcb..ef0918f 100644 --- a/src/tint/lang/hlsl/writer/ast_printer/builtin_texture_test.cc +++ b/src/tint/lang/hlsl/writer/ast_printer/builtin_texture_test.cc
@@ -252,21 +252,21 @@ case ValidTextureOverload::kSampleDepthCubeArrayF32: return R"(tint_symbol.Sample(tint_symbol_1, float4(1.0f, 2.0f, 3.0f, float(4u))).x;)"; case ValidTextureOverload::kSampleBias2dF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float2(1.0f, 2.0f), 3.0f);)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float2(1.0f, 2.0f), clamp(3.0f, -16.0f, 15.99f));)"; case ValidTextureOverload::kSampleBias2dOffsetF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float2(1.0f, 2.0f), 3.0f, int2(4, 5));)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float2(1.0f, 2.0f), clamp(3.0f, -16.0f, 15.99f), int2(4, 5));)"; case ValidTextureOverload::kSampleBias2dArrayF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, float(4u)), 3.0f);)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, float(4u)), clamp(3.0f, -16.0f, 15.99f));)"; case ValidTextureOverload::kSampleBias2dArrayOffsetF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, float(3)), 4.0f, int2(5, 6));)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, float(3)), clamp(4.0f, -16.0f, 15.99f), int2(5, 6));)"; case ValidTextureOverload::kSampleBias3dF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, 3.0f), 4.0f);)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, 3.0f), clamp(4.0f, -16.0f, 15.99f));)"; case ValidTextureOverload::kSampleBias3dOffsetF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, 3.0f), 4.0f, int3(5, 6, 7));)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, 3.0f), clamp(4.0f, -16.0f, 15.99f), int3(5, 6, 7));)"; case ValidTextureOverload::kSampleBiasCubeF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, 3.0f), 4.0f);)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float3(1.0f, 2.0f, 3.0f), clamp(4.0f, -16.0f, 15.99f));)"; case ValidTextureOverload::kSampleBiasCubeArrayF32: - return R"(tint_symbol.SampleBias(tint_symbol_1, float4(1.0f, 2.0f, 3.0f, float(3)), 4.0f);)"; + return R"(tint_symbol.SampleBias(tint_symbol_1, float4(1.0f, 2.0f, 3.0f, float(3)), clamp(4.0f, -16.0f, 15.99f));)"; case ValidTextureOverload::kSampleLevel2dF32: return R"(tint_symbol.SampleLevel(tint_symbol_1, float2(1.0f, 2.0f), 3.0f);)"; case ValidTextureOverload::kSampleLevel2dOffsetF32:
diff --git a/test/tint/bug/tint/1703.wgsl.expected.dxc.hlsl b/test/tint/bug/tint/1703.wgsl.expected.dxc.hlsl index 74eee87..cf5935c 100644 --- a/test/tint/bug/tint/1703.wgsl.expected.dxc.hlsl +++ b/test/tint/bug/tint/1703.wgsl.expected.dxc.hlsl
@@ -16,7 +16,7 @@ vb2.x = (asfloat(my_uniform[0].x) == -1.0f); vb2 = bool2((asfloat(my_uniform[0].x) == -1.0f), false); if (vb2.x) { - float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, 0.0f); + float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, clamp(0.0f, -16.0f, 15.99f)); } } @@ -26,6 +26,6 @@ vb2.x = (asfloat(my_uniform[0].x) == -1.0f); vb2 = (false).xx; if (vb2.x) { - float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, 0.0f); + float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, clamp(0.0f, -16.0f, 15.99f)); } }
diff --git a/test/tint/bug/tint/1703.wgsl.expected.fxc.hlsl b/test/tint/bug/tint/1703.wgsl.expected.fxc.hlsl index 74eee87..cf5935c 100644 --- a/test/tint/bug/tint/1703.wgsl.expected.fxc.hlsl +++ b/test/tint/bug/tint/1703.wgsl.expected.fxc.hlsl
@@ -16,7 +16,7 @@ vb2.x = (asfloat(my_uniform[0].x) == -1.0f); vb2 = bool2((asfloat(my_uniform[0].x) == -1.0f), false); if (vb2.x) { - float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, 0.0f); + float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, clamp(0.0f, -16.0f, 15.99f)); } } @@ -26,6 +26,6 @@ vb2.x = (asfloat(my_uniform[0].x) == -1.0f); vb2 = (false).xx; if (vb2.x) { - float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, 0.0f); + float4 r = my_texture.SampleBias(my_sampler, (0.0f).xx, clamp(0.0f, -16.0f, 15.99f)); } }
diff --git a/test/tint/bug/tint/948.wgsl.expected.dxc.hlsl b/test/tint/bug/tint/948.wgsl.expected.dxc.hlsl index e49142b..c42d2cf 100644 --- a/test/tint/bug/tint/948.wgsl.expected.dxc.hlsl +++ b/test/tint/bug/tint/948.wgsl.expected.dxc.hlsl
@@ -29,11 +29,11 @@ float x_25 = asfloat(x_20[6].w); fX = (x_15 / x_25); float x_37 = fX; - float4 x_40 = frameMapTexture.SampleBias(frameMapSampler, float2(x_37, 0.0f), 0.0f); + float4 x_40 = frameMapTexture.SampleBias(frameMapSampler, float2(x_37, 0.0f), clamp(0.0f, -16.0f, 15.99f)); float x_44 = fX; - float4 x_47 = frameMapTexture.SampleBias(frameMapSampler, float2(x_44, 0.25f), 0.0f); + float4 x_47 = frameMapTexture.SampleBias(frameMapSampler, float2(x_44, 0.25f), clamp(0.0f, -16.0f, 15.99f)); float x_51 = fX; - float4 x_54 = frameMapTexture.SampleBias(frameMapSampler, float2(x_51, 0.5f), 0.0f); + float4 x_54 = frameMapTexture.SampleBias(frameMapSampler, float2(x_51, 0.5f), clamp(0.0f, -16.0f, 15.99f)); return float4x4(float4(x_40.x, x_40.y, x_40.z, x_40.w), float4(x_47.x, x_47.y, x_47.z, x_47.w), float4(x_54.x, x_54.y, x_54.z, x_54.w), (0.0f).xxxx); } @@ -85,14 +85,14 @@ case 1: { float2 x_150 = tileID; float2 x_154 = asfloat(x_20[5].zw); - float4 x_156 = tileMapsTexture1.SampleBias(tileMapsSampler, ((x_150 + (0.5f).xx) / x_154), 0.0f); + float4 x_156 = tileMapsTexture1.SampleBias(tileMapsSampler, ((x_150 + (0.5f).xx) / x_154), clamp(0.0f, -16.0f, 15.99f)); frameID_1 = x_156.x; break; } case 0: { float2 x_136 = tileID; float2 x_140 = asfloat(x_20[5].zw); - float4 x_142 = tileMapsTexture0.SampleBias(tileMapsSampler, ((x_136 + (0.5f).xx) / x_140), 0.0f); + float4 x_142 = tileMapsTexture0.SampleBias(tileMapsSampler, ((x_136 + (0.5f).xx) / x_140), clamp(0.0f, -16.0f, 15.99f)); frameID_1 = x_142.x; break; } @@ -102,7 +102,7 @@ } float x_166 = frameID_1; float x_169 = asfloat(x_20[6].w); - float4 x_172 = animationMapTexture.SampleBias(animationMapSampler, float2(((x_166 + 0.5f) / x_169), 0.0f), 0.0f); + float4 x_172 = animationMapTexture.SampleBias(animationMapSampler, float2(((x_166 + 0.5f) / x_169), 0.0f), clamp(0.0f, -16.0f, 15.99f)); animationData = x_172; float x_174 = animationData.y; if ((x_174 > 0.0f)) {
diff --git a/test/tint/bug/tint/948.wgsl.expected.fxc.hlsl b/test/tint/bug/tint/948.wgsl.expected.fxc.hlsl index e49142b..c42d2cf 100644 --- a/test/tint/bug/tint/948.wgsl.expected.fxc.hlsl +++ b/test/tint/bug/tint/948.wgsl.expected.fxc.hlsl
@@ -29,11 +29,11 @@ float x_25 = asfloat(x_20[6].w); fX = (x_15 / x_25); float x_37 = fX; - float4 x_40 = frameMapTexture.SampleBias(frameMapSampler, float2(x_37, 0.0f), 0.0f); + float4 x_40 = frameMapTexture.SampleBias(frameMapSampler, float2(x_37, 0.0f), clamp(0.0f, -16.0f, 15.99f)); float x_44 = fX; - float4 x_47 = frameMapTexture.SampleBias(frameMapSampler, float2(x_44, 0.25f), 0.0f); + float4 x_47 = frameMapTexture.SampleBias(frameMapSampler, float2(x_44, 0.25f), clamp(0.0f, -16.0f, 15.99f)); float x_51 = fX; - float4 x_54 = frameMapTexture.SampleBias(frameMapSampler, float2(x_51, 0.5f), 0.0f); + float4 x_54 = frameMapTexture.SampleBias(frameMapSampler, float2(x_51, 0.5f), clamp(0.0f, -16.0f, 15.99f)); return float4x4(float4(x_40.x, x_40.y, x_40.z, x_40.w), float4(x_47.x, x_47.y, x_47.z, x_47.w), float4(x_54.x, x_54.y, x_54.z, x_54.w), (0.0f).xxxx); } @@ -85,14 +85,14 @@ case 1: { float2 x_150 = tileID; float2 x_154 = asfloat(x_20[5].zw); - float4 x_156 = tileMapsTexture1.SampleBias(tileMapsSampler, ((x_150 + (0.5f).xx) / x_154), 0.0f); + float4 x_156 = tileMapsTexture1.SampleBias(tileMapsSampler, ((x_150 + (0.5f).xx) / x_154), clamp(0.0f, -16.0f, 15.99f)); frameID_1 = x_156.x; break; } case 0: { float2 x_136 = tileID; float2 x_140 = asfloat(x_20[5].zw); - float4 x_142 = tileMapsTexture0.SampleBias(tileMapsSampler, ((x_136 + (0.5f).xx) / x_140), 0.0f); + float4 x_142 = tileMapsTexture0.SampleBias(tileMapsSampler, ((x_136 + (0.5f).xx) / x_140), clamp(0.0f, -16.0f, 15.99f)); frameID_1 = x_142.x; break; } @@ -102,7 +102,7 @@ } float x_166 = frameID_1; float x_169 = asfloat(x_20[6].w); - float4 x_172 = animationMapTexture.SampleBias(animationMapSampler, float2(((x_166 + 0.5f) / x_169), 0.0f), 0.0f); + float4 x_172 = animationMapTexture.SampleBias(animationMapSampler, float2(((x_166 + 0.5f) / x_169), 0.0f), clamp(0.0f, -16.0f, 15.99f)); animationData = x_172; float x_174 = animationData.y; if ((x_174 > 0.0f)) {
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl index 3f4395e..1a8a4d8 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_1c707e() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl index 3f4395e..1a8a4d8 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_1c707e() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl index 4a32ef0..8b108c4 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_53b9f7() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, 1.0f); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl index 4a32ef0..8b108c4 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_53b9f7() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, 1.0f); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.dxc.hlsl index c0adccd..c29567d 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_594824() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, 1.0f, int3((1).xxx)); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, clamp(1.0f, -16.0f, 15.99f), int3((1).xxx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.fxc.hlsl index c0adccd..c29567d 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/594824.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_594824() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, 1.0f, int3((1).xxx)); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, clamp(1.0f, -16.0f, 15.99f), int3((1).xxx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl index be822f8..df5c027 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_6a9113() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, 1.0f); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl index be822f8..df5c027 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_6a9113() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, 1.0f); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.dxc.hlsl index 108f251..04da657 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_80e579() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.fxc.hlsl index 108f251..04da657 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/80e579.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_80e579() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.dxc.hlsl index 37be413..7707f59 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_87915c() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), 1.0f, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), clamp(1.0f, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.fxc.hlsl index 37be413..7707f59 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/87915c.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_87915c() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), 1.0f, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1u)), clamp(1.0f, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl index 32cffb2..b37b305 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_9dbb51() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), 1.0f, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), clamp(1.0f, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl index 32cffb2..b37b305 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_9dbb51() { - float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), 1.0f, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3((1.0f).xx, float(1)), clamp(1.0f, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl index e86a1eb..0f2888c 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_a161cf() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, 1.0f, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, clamp(1.0f, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl index e86a1eb..0f2888c 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_a161cf() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, 1.0f, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xx, clamp(1.0f, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl index f7e29f5..e143a2b 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_c6953d() { - float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1u)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1u)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl index f7e29f5..e143a2b 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_c6953d() { - float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1u)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1u)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl index e6927cc..c7c5473 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_d3fa1b() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, 1.0f); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl index e6927cc..c7c5473 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_d3fa1b() { - float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, 1.0f); + float4 res = arg_0.SampleBias(arg_1, (1.0f).xxx, clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl index d9a86eb..3c3f543 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_eed7c4() { - float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl index d9a86eb..3c3f543 100644 --- a/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/literal/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl
@@ -3,7 +3,7 @@ SamplerState arg_1 : register(s1, space1); float4 textureSampleBias_eed7c4() { - float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1)), 1.0f); + float4 res = arg_0.SampleBias(arg_1, float4((1.0f).xxx, float(1)), clamp(1.0f, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl index b3968d7..d48cbbc 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.dxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; uint arg_3 = 1u; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl index b3968d7..d48cbbc 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/1c707e.wgsl.expected.fxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; uint arg_3 = 1u; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl index f0d0b31..b0bd614 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.dxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_53b9f7() { float3 arg_2 = (1.0f).xxx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl index f0d0b31..b0bd614 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/53b9f7.wgsl.expected.fxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_53b9f7() { float3 arg_2 = (1.0f).xxx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.dxc.hlsl index 1947436..89b1045 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.dxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_594824() { float3 arg_2 = (1.0f).xxx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3, int3((1).xxx)); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f), int3((1).xxx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.fxc.hlsl index 1947436..89b1045 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/594824.wgsl.expected.fxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_594824() { float3 arg_2 = (1.0f).xxx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3, int3((1).xxx)); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f), int3((1).xxx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl index df51683..7cfca5e 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.dxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_6a9113() { float2 arg_2 = (1.0f).xx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl index df51683..7cfca5e 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/6a9113.wgsl.expected.fxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_6a9113() { float2 arg_2 = (1.0f).xx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.dxc.hlsl index e46f704..d399cb8 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.dxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; int arg_3 = 1; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.fxc.hlsl index e46f704..d399cb8 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/80e579.wgsl.expected.fxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; int arg_3 = 1; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.dxc.hlsl index 9baa16a..669b2ef 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.dxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; uint arg_3 = 1u; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.fxc.hlsl index 9baa16a..669b2ef 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/87915c.wgsl.expected.fxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; uint arg_3 = 1u; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl index 889e10e..e755fbb 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.dxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; int arg_3 = 1; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl index 889e10e..e755fbb 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/9dbb51.wgsl.expected.fxc.hlsl
@@ -6,7 +6,7 @@ float2 arg_2 = (1.0f).xx; int arg_3 = 1; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), arg_4, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, float3(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl index 90680d4..590e937 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.dxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_a161cf() { float2 arg_2 = (1.0f).xx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl index 90680d4..590e937 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/a161cf.wgsl.expected.fxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_a161cf() { float2 arg_2 = (1.0f).xx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3, int2((1).xx)); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f), int2((1).xx)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl index d457992..432805d 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.dxc.hlsl
@@ -6,7 +6,7 @@ float3 arg_2 = (1.0f).xxx; uint arg_3 = 1u; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl index d457992..432805d 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/c6953d.wgsl.expected.fxc.hlsl
@@ -6,7 +6,7 @@ float3 arg_2 = (1.0f).xxx; uint arg_3 = 1u; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl index 9071192..e11d3f5 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.dxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_d3fa1b() { float3 arg_2 = (1.0f).xxx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl index 9071192..e11d3f5 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/d3fa1b.wgsl.expected.fxc.hlsl
@@ -5,7 +5,7 @@ float4 textureSampleBias_d3fa1b() { float3 arg_2 = (1.0f).xxx; float arg_3 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, arg_2, arg_3); + float4 res = arg_0.SampleBias(arg_1, arg_2, clamp(arg_3, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl index f5e0ae6..6e824f1 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.dxc.hlsl
@@ -6,7 +6,7 @@ float3 arg_2 = (1.0f).xxx; int arg_3 = 1; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }
diff --git a/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl b/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl index f5e0ae6..6e824f1 100644 --- a/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl +++ b/test/tint/builtins/gen/var/textureSampleBias/eed7c4.wgsl.expected.fxc.hlsl
@@ -6,7 +6,7 @@ float3 arg_2 = (1.0f).xxx; int arg_3 = 1; float arg_4 = 1.0f; - float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), arg_4); + float4 res = arg_0.SampleBias(arg_1, float4(arg_2, float(arg_3)), clamp(arg_4, -16.0f, 15.99f)); return res; }