blob: d80951ab19966d7666e3ed49b63456c93aca53d4 [file] [log] [blame] [edit]
RWByteAddressBuffer s : register(u0);
float f1(float a[4]) {
return a[int(3)];
}
float f2(float a[3][4]) {
return a[int(2)][int(3)];
}
float f3(float a[2][3][4]) {
return a[int(1)][int(2)][int(3)];
}
[numthreads(1, 1, 1)]
void main() {
float a1[4] = (float[4])0;
float a2[3][4] = (float[3][4])0;
float a3[2][3][4] = (float[2][3][4])0;
float v1 = f1(a1);
float v2 = f2(a2);
float v3 = f3(a3);
s.Store(0u, asuint(((v1 + v2) + v3)));
}