blob: 99448385d65e1b86ab12373d2c4a9232427985f2 [file] [log] [blame] [edit]
struct main_out {
float4 gl_Position;
};
struct main_outputs {
float4 main_out_gl_Position : SV_Position;
};
static float4 gl_Position = (0.0f).xxxx;
void main_1() {
gl_Position = (0.0f).xxxx;
}
main_out main_inner() {
main_1();
main_out v = {gl_Position};
return v;
}
main_outputs main() {
main_out v_1 = main_inner();
main_outputs v_2 = {v_1.gl_Position};
return v_2;
}