| // Copyright 2020 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
| // 1. Redistributions of source code must retain the above copyright notice, this | |
| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
| // and/or other materials provided with the distribution. | |
| // | |
| // 3. Neither the name of the copyright holder nor the names of its | |
| // contributors may be used to endorse or promote products derived from | |
| // this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| #ifndef SRC_DAWN_NATIVE_SURFACE_H_ | |
| #define SRC_DAWN_NATIVE_SURFACE_H_ | |
| #include <memory> | |
| #include <string> | |
| #include "dawn/native/Error.h" | |
| #include "dawn/native/Forward.h" | |
| #include "dawn/native/ObjectBase.h" | |
| #include "partition_alloc/pointers/raw_ptr.h" | |
| #include "dawn/native/dawn_platform.h" | |
| #include "dawn/common/Platform.h" | |
| #if defined(DAWN_USE_WINDOWS_UI) | |
| #include "dawn/native/d3d/d3d_platform.h" | |
| #endif // defined(DAWN_USE_WINDOWS_UI) | |
| // Forward declare IUnknown | |
| // GetCoreWindow needs to return an IUnknown pointer | |
| // non-windows platforms don't have this type | |
| struct IUnknown; | |
| namespace dawn::native { | |
| struct PhysicalDeviceSurfaceCapabilities; | |
| // Adapter surface capabilities are cached by the surface | |
| class AdapterSurfaceCapCache; | |
| ResultOrError<UnpackedPtr<SurfaceDescriptor>> ValidateSurfaceDescriptor( | |
| InstanceBase* instance, | |
| const SurfaceDescriptor* rawDescriptor); | |
| MaybeError ValidateSurfaceConfiguration(DeviceBase* device, | |
| const PhysicalDeviceSurfaceCapabilities& capabilities, | |
| const SurfaceConfiguration* config, | |
| const Surface* surface); | |
| // A surface is a sum types of all the kind of windows Dawn supports. The OS-specific types | |
| // aren't used because they would cause compilation errors on other OSes (or require | |
| // ObjectiveC). | |
| // The surface is also used to store the current swapchain so that we can detach it when it is | |
| // replaced. | |
| class Surface final : public ErrorMonad { | |
| public: | |
| static Ref<Surface> MakeError(InstanceBase* instance); | |
| Surface(InstanceBase* instance, const UnpackedPtr<SurfaceDescriptor>& descriptor); | |
| // These are valid to call on all Surfaces. | |
| enum class Type { | |
| AndroidWindow, | |
| MetalLayer, | |
| WaylandSurface, | |
| WindowsHWND, | |
| WindowsCoreWindow, | |
| WindowsSwapChainPanel, | |
| XlibWindow, | |
| }; | |
| Type GetType() const; | |
| InstanceBase* GetInstance() const; | |
| DeviceBase* GetCurrentDevice() const; | |
| // Valid to call if the type is MetalLayer | |
| void* GetMetalLayer() const; | |
| // Valid to call if the type is Android | |
| void* GetAndroidNativeWindow() const; | |
| // Valid to call if the type is WaylandSurface | |
| void* GetWaylandDisplay() const; | |
| void* GetWaylandSurface() const; | |
| // Valid to call if the type is WindowsHWND | |
| void* GetHInstance() const; | |
| void* GetHWND() const; | |
| // Valid to call if the type is WindowsCoreWindow | |
| IUnknown* GetCoreWindow() const; | |
| // Valid to call if the type is WindowsSwapChainPanel | |
| IUnknown* GetSwapChainPanel() const; | |
| // Valid to call if the type is WindowsXlib | |
| void* GetXDisplay() const; | |
| uint32_t GetXWindow() const; | |
| const std::string& GetLabel() const; | |
| // Dawn API | |
| void APIConfigure(const SurfaceConfiguration* config); | |
| wgpu::Status APIGetCapabilities(AdapterBase* adapter, SurfaceCapabilities* capabilities) const; | |
| void APIGetCurrentTexture(SurfaceTexture* surfaceTexture) const; | |
| void APIPresent(); | |
| void APIUnconfigure(); | |
| void APISetLabel(StringView label); | |
| private: | |
| Surface(InstanceBase* instance, ErrorMonad::ErrorTag tag); | |
| ~Surface() override; | |
| MaybeError Configure(const SurfaceConfiguration* config); | |
| MaybeError Unconfigure(); | |
| MaybeError GetCapabilities(AdapterBase* adapter, SurfaceCapabilities* capabilities) const; | |
| MaybeError GetCurrentTexture(SurfaceTexture* surfaceTexture) const; | |
| MaybeError Present(); | |
| Ref<InstanceBase> mInstance; | |
| Type mType; | |
| std::string mLabel; | |
| // The surface has an associated device only when it is configured | |
| Ref<DeviceBase> mCurrentDevice; | |
| // The swapchain is created when configuring the surface. | |
| Ref<SwapChainBase> mSwapChain; | |
| // We keep on storing the previous swap chain after Unconfigure in case we could reuse it | |
| Ref<SwapChainBase> mRecycledSwapChain; | |
| // A cache is mutable because potentially modified in const-qualified getters | |
| std::unique_ptr<AdapterSurfaceCapCache> mCapabilityCache; | |
| // MetalLayer | |
| raw_ptr<void> mMetalLayer = nullptr; | |
| // ANativeWindow | |
| raw_ptr<void> mAndroidNativeWindow = nullptr; | |
| // Wayland | |
| raw_ptr<void> mWaylandDisplay = nullptr; | |
| raw_ptr<void> mWaylandSurface = nullptr; | |
| // WindowsHwnd | |
| raw_ptr<void> mHInstance = nullptr; | |
| raw_ptr<void> mHWND = nullptr; | |
| #if defined(DAWN_USE_WINDOWS_UI) | |
| // WindowsCoreWindow | |
| ComPtr<IUnknown> mCoreWindow; | |
| // WindowsSwapChainPanel | |
| ComPtr<IUnknown> mSwapChainPanel; | |
| #endif // defined(DAWN_USE_WINDOWS_UI) | |
| // Xlib | |
| raw_ptr<void> mXDisplay = nullptr; | |
| uint32_t mXWindow = 0; | |
| }; | |
| // Not defined in webgpu_absl_format.h/cpp because you can't forward-declare a nested type. | |
| absl::FormatConvertResult<absl::FormatConversionCharSet::kString> | |
| AbslFormatConvert(Surface::Type value, const absl::FormatConversionSpec& spec, absl::FormatSink* s); | |
| } // namespace dawn::native | |
| #endif // SRC_DAWN_NATIVE_SURFACE_H_ |