)]}'
{
  "commit": "c315409a56fe4ecce7f3ee49b7f7075a298d4e03",
  "tree": "4bbd98ec9bb38e37c50e1def3844a4975b8bea2b",
  "parents": [
    "ee26dfd1e92713b9423075cd1b3c48fd0dfc5c97"
  ],
  "author": {
    "name": "François Beaufort",
    "email": "beaufort.francois@gmail.com",
    "time": "Tue May 06 01:47:45 2025 -0700"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Tue May 06 01:47:45 2025 -0700"
  },
  "message": "[dawn][opengl] Re-enable TextureCompressionBCSliced3D feature\n\nThe TextureCompressionBCSliced3D feature is now re-enabled if\nTextureCompressionBC feature is supported; but it\u0027s disabled if it\u0027s\nrunning on Nvidia with GLES version \u003c 4.2.\n\nSpec PR: https://github.com/gpuweb/gpuweb/pull/5184\n\nBug: 342840940\nChange-Id: I3d5907c4a7435584e6d18d77c83c861628cbf018\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/239374\nReviewed-by: Loko Kung \u003clokokung@google.com\u003e\nCommit-Queue: Fr \u003cbeaufort.francois@gmail.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "6156bed42453c327592d9e98d54c9150403e6487",
      "old_mode": 33188,
      "old_path": "src/dawn/native/opengl/PhysicalDeviceGL.cpp",
      "new_id": "f3fed3f8c4549feea2a5b26f8b67afc4a94fd473",
      "new_mode": 33188,
      "new_path": "src/dawn/native/opengl/PhysicalDeviceGL.cpp"
    }
  ]
}
