| |
| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/core/ir/transform/rename_conflicts.h" |
| #include "src/tint/lang/core/ir/construct.h" |
| #include "src/tint/lang/core/ir/control_instruction.h" |
| #include "src/tint/lang/core/ir/core_builtin_call.h" |
| #include "src/tint/lang/core/ir/function.h" |
| #include "src/tint/lang/core/ir/instruction.h" |
| #include "src/tint/lang/core/ir/let.h" |
| #include "src/tint/lang/core/ir/loop.h" |
| #include "src/tint/lang/core/ir/module.h" |
| #include "src/tint/lang/core/ir/multi_in_block.h" |
| #include "src/tint/lang/core/ir/validator.h" |
| #include "src/tint/lang/core/ir/var.h" |
| #include "src/tint/lang/core/type/array.h" |
| #include "src/tint/lang/core/type/matrix.h" |
| #include "src/tint/lang/core/type/pointer.h" |
| #include "src/tint/lang/core/type/scalar.h" |
| #include "src/tint/lang/core/type/struct.h" |
| #include "src/tint/lang/core/type/vector.h" |
| #include "src/tint/utils/containers/hashmap.h" |
| #include "src/tint/utils/containers/reverse.h" |
| #include "src/tint/utils/macros/defer.h" |
| #include "src/tint/utils/rtti/switch.h" |
| #include "src/tint/utils/text/string.h" |
| |
| namespace tint::core::ir::transform { |
| |
| namespace { |
| |
| /// PIMPL state for the transform, for a single function. |
| struct State { |
| /// Constructor |
| /// @param i the IR module |
| explicit State(core::ir::Module& i) : ir(i) {} |
| |
| /// Processes the module, renaming all declarations that would prevent an identifier resolving |
| /// to the correct declaration. |
| void Process() { |
| scopes.Push(Scope{}); |
| TINT_DEFER(scopes.Clear()); |
| |
| RegisterModuleScopeDecls(); |
| |
| // Process the types |
| for (auto* ty : ir.Types()) { |
| EnsureResolvable(ty); |
| } |
| |
| // Process the module-scope variable declarations |
| for (auto* inst : *ir.root_block) { |
| Process(inst); |
| } |
| |
| // Process the functions |
| for (core::ir::Function* fn : ir.functions) { |
| scopes.Push(Scope{}); |
| TINT_DEFER(scopes.Pop()); |
| for (auto* param : fn->Params()) { |
| EnsureResolvable(param->Type()); |
| if (auto symbol = ir.NameOf(param); symbol.IsValid()) { |
| Declare(param, symbol); |
| } |
| } |
| Process(fn->Block()); |
| } |
| } |
| |
| private: |
| /// Map of identifier to declaration. |
| /// The declarations may be one of an core::ir::Value or core::type::Struct. |
| using Scope = Hashmap<std::string_view, CastableBase*, 8>; |
| |
| /// The IR module. |
| core::ir::Module& ir; |
| |
| /// Stack of scopes |
| Vector<Scope, 8> scopes{}; |
| |
| /// Registers all the module-scope declarations in the root-scope. |
| /// Duplicate declarations with the same name will renamed. |
| void RegisterModuleScopeDecls() { |
| // Declare all the user types |
| for (auto* ty : ir.Types()) { |
| if (auto* str = ty->As<core::type::Struct>()) { |
| if (!IsBuiltinStruct(str)) { |
| Declare(const_cast<core::type::Struct*>(str), str->Name()); |
| } |
| } |
| } |
| |
| // Declare all the module-scope vars |
| for (auto* inst : *ir.root_block) { |
| for (auto* result : inst->Results()) { |
| if (auto symbol = ir.NameOf(result)) { |
| Declare(result, symbol); |
| } |
| } |
| } |
| |
| // Declare all the functions |
| for (core::ir::Function* fn : ir.functions) { |
| if (auto symbol = ir.NameOf(fn); symbol.IsValid()) { |
| Declare(fn, symbol); |
| } |
| } |
| } |
| |
| /// Processes the instructions of the block |
| void Process(core::ir::Block* block) { |
| for (auto* inst : *block) { |
| Process(inst); |
| } |
| } |
| |
| /// Processes an instruction, ensuring that all identifier references resolve to the correct |
| /// declaration. This may involve renaming of declarations in the outer scopes. |
| void Process(core::ir::Instruction* inst) { |
| // Check resolving of operands |
| for (auto* operand : inst->Operands()) { |
| if (operand) { |
| // If the operand is a constant, then ensure that type name can be resolved. |
| if (auto* c = operand->As<core::ir::Constant>()) { |
| EnsureResolvable(c->Type()); |
| } |
| } |
| } |
| |
| Switch( |
| inst, // |
| [&](core::ir::Loop* loop) { |
| // Initializer's scope encompasses the body and continuing |
| scopes.Push(Scope{}); |
| TINT_DEFER(scopes.Pop()); |
| Process(loop->Initializer()); |
| { |
| // Body's scope encompasses the continuing |
| scopes.Push(Scope{}); |
| TINT_DEFER(scopes.Pop()); |
| Process(loop->Body()); |
| { |
| scopes.Push(Scope{}); |
| TINT_DEFER(scopes.Pop()); |
| Process(loop->Continuing()); |
| } |
| } |
| }, |
| [&](core::ir::ControlInstruction* ctrl) { |
| // Traverse into the control instruction's blocks |
| ctrl->ForeachBlock([&](core::ir::Block* block) { |
| scopes.Push(Scope{}); |
| TINT_DEFER(scopes.Pop()); |
| Process(block); |
| }); |
| }, |
| [&](core::ir::Var*) { |
| // Ensure the var's type is resolvable |
| EnsureResolvable(inst->Result()->Type()); |
| }, |
| [&](core::ir::Let*) { |
| // Ensure the let's type is resolvable |
| EnsureResolvable(inst->Result()->Type()); |
| }, |
| [&](core::ir::Construct*) { |
| // Ensure the type of a type constructor is resolvable |
| EnsureResolvable(inst->Result()->Type()); |
| }, |
| [&](core::ir::CoreBuiltinCall* call) { |
| // Ensure builtin of a builtin call is resolvable |
| auto name = tint::ToString(call->Func()); |
| EnsureResolvesToBuiltin(name); |
| }); |
| |
| // Register new operands and check their types can resolve |
| for (auto* result : inst->Results()) { |
| if (auto symbol = ir.NameOf(result); symbol.IsValid()) { |
| Declare(result, symbol); |
| } |
| } |
| } |
| |
| /// Ensures that the type @p type can be resolved given its identifier(s) |
| void EnsureResolvable(const core::type::Type* type) { |
| while (type) { |
| type = tint::Switch( |
| type, // |
| [&](const core::type::Scalar* s) { |
| EnsureResolvesToBuiltin(s->FriendlyName()); |
| return nullptr; |
| }, |
| [&](const core::type::Vector* v) { |
| EnsureResolvesToBuiltin("vec" + tint::ToString(v->Width())); |
| return v->Type(); |
| }, |
| [&](const core::type::Matrix* m) { |
| EnsureResolvesToBuiltin("mat" + tint::ToString(m->Columns()) + "x" + |
| tint::ToString(m->Rows())); |
| return m->Type(); |
| }, |
| [&](const core::type::Array* a) -> const core::type::Type* { |
| EnsureResolvesToBuiltin("array"); |
| return a->ElemType(); |
| }, |
| [&](const core::type::Pointer* p) { |
| EnsureResolvesToBuiltin(tint::ToString(p->Access())); |
| EnsureResolvesToBuiltin(tint::ToString(p->AddressSpace())); |
| return p->StoreType(); |
| }, |
| [&](const core::type::Struct* s) { |
| auto name = s->Name().NameView(); |
| if (IsBuiltinStruct(s)) { |
| EnsureResolvesToBuiltin(name); |
| } |
| return nullptr; |
| }); |
| } |
| } |
| |
| /// Ensures that the identifier @p identifier resolves to a builtin symbol. |
| void EnsureResolvesToBuiltin(std::string_view identifier) { |
| for (auto& scope : tint::Reverse(scopes)) { |
| if (auto decl = scope.Get(identifier)) { |
| // Operand is shadowed |
| scope.Remove(identifier); |
| Rename(*decl, identifier); |
| } |
| } |
| } |
| |
| /// Registers the declaration @p thing in the current scope with the name @p name |
| /// If there is an existing declaration with the given name in any parent scope then @p thing |
| /// will be renamed. |
| void Declare(CastableBase* thing, Symbol name) { |
| // Check if the declaration would shadow another declaration in the current scope or any |
| // parent scope, and rename it if so. |
| for (auto& scope : tint::Reverse(scopes)) { |
| if (auto decl = scope.Get(name.NameView())) { |
| if (*decl.value != thing) { |
| name = Rename(thing, name.NameView()); |
| break; |
| } |
| } |
| } |
| |
| // Add the declaration to the current scope, and make sure that it was either successfully |
| // added or has already been added. |
| auto add = scopes.Back().Add(name.NameView(), thing); |
| TINT_ASSERT(add || add.value == thing); |
| } |
| |
| /// Rename changes the name of @p thing with the old name of @p old_name |
| /// @returns the new name |
| Symbol Rename(CastableBase* thing, std::string_view old_name) { |
| Symbol new_name = ir.symbols.New(old_name); |
| Switch( |
| thing, // |
| [&](core::ir::Value* value) { ir.SetName(value, new_name); }, |
| [&](core::type::Struct* str) { str->SetName(new_name); }, // |
| TINT_ICE_ON_NO_MATCH); |
| return new_name; |
| } |
| |
| /// @return true if @p s is a builtin (non-user declared) structure. |
| bool IsBuiltinStruct(const core::type::Struct* s) { |
| return tint::HasPrefix(s->Name().NameView(), "__"); |
| } |
| }; |
| |
| } // namespace |
| |
| Result<SuccessType> RenameConflicts(core::ir::Module& ir) { |
| auto result = ValidateAndDumpIfNeeded(ir, "core.RenameConflicts", kRenameConflictsCapabilities); |
| if (result != Success) { |
| return result; |
| } |
| |
| State{ir}.Process(); |
| |
| return Success; |
| } |
| |
| } // namespace tint::core::ir::transform |