| // Copyright 2025 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include <memory> |
| #include <ostream> |
| #include <sstream> |
| #include <string> |
| |
| #include "dawn/native/WebGPUBackend.h" |
| #include "dawn/replay/Capture.h" |
| #include "dawn/replay/Replay.h" |
| #include "dawn/tests/DawnTest.h" |
| #include "dawn/tests/MockCallback.h" |
| #include "dawn/utils/TestUtils.h" |
| #include "dawn/utils/WGPUHelpers.h" |
| |
| namespace dawn { |
| namespace { |
| |
| class CaptureAndReplayTests : public DawnTest { |
| public: |
| class Capture { |
| public: |
| Capture(const std::string& commandData, const std::string& contentData) |
| : mCommandData(commandData), mContentData(contentData) {} |
| |
| std::unique_ptr<replay::Replay> Replay(wgpu::Device device) { |
| std::istringstream commandIStream(mCommandData); |
| std::istringstream contentIStream(mContentData); |
| |
| std::unique_ptr<replay::Capture> capture = replay::Capture::Create( |
| commandIStream, mCommandData.size(), contentIStream, mContentData.size()); |
| std::unique_ptr<replay::Replay> replay = replay::Replay::Create(device, capture.get()); |
| |
| auto result = replay->Play(); |
| EXPECT_TRUE(result.IsSuccess()); |
| return replay; |
| } |
| |
| private: |
| std::string mCommandData; |
| std::string mContentData; |
| }; |
| |
| class Recorder { |
| public: |
| static Recorder CreateAndStart(wgpu::Device device) { return Recorder(device); } |
| |
| Capture Finish() { |
| native::webgpu::EndCapture(mDevice.Get()); |
| return Capture(mCommandStream.str(), mContentStream.str()); |
| } |
| |
| private: |
| explicit Recorder(wgpu::Device device) : mDevice(device) { |
| native::webgpu::StartCapture(device.Get(), mCommandStream, mContentStream); |
| } |
| |
| wgpu::Device mDevice; |
| std::ostringstream mCommandStream; |
| std::ostringstream mContentStream; |
| }; |
| }; |
| |
| // During capture, makes a buffer, puts data in it. |
| // Then, replays and checks the data is correct. |
| TEST_P(CaptureAndReplayTests, Basic) { |
| const char* label = "MyBuffer"; |
| const uint8_t myData[] = {0x11, 0x22, 0x33, 0x44}; |
| |
| auto recorder = Recorder::CreateAndStart(device); |
| |
| { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.label = label; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| |
| queue.WriteBuffer(buffer, 0, &myData, sizeof(myData)); |
| } |
| |
| auto capture = recorder.Finish(); |
| auto replay = capture.Replay(device); |
| |
| { |
| wgpu::Buffer buffer = replay->GetObjectByLabel<wgpu::Buffer>(label); |
| ASSERT_NE(buffer, nullptr); |
| |
| EXPECT_BUFFER_U8_RANGE_EQ(myData, buffer, 0, sizeof(myData)); |
| } |
| } |
| |
| // During capture, makes a buffer, puts data in it. |
| // Then, replays and checks the data is correct. |
| // It uses on label with 5 characters which may skew alignment. |
| TEST_P(CaptureAndReplayTests, NonMultipleOf4LabelLength) { |
| const char* label = "MyBuf"; |
| const uint8_t myData[] = {0x11, 0x22, 0x33, 0x44}; |
| |
| // --- capture --- |
| auto recorder = Recorder::CreateAndStart(device); |
| |
| { |
| wgpu::BufferDescriptor descriptor; |
| descriptor.label = label; |
| descriptor.size = 4; |
| descriptor.usage = wgpu::BufferUsage::CopyDst; |
| wgpu::Buffer buffer = device.CreateBuffer(&descriptor); |
| |
| queue.WriteBuffer(buffer, 0, &myData, sizeof(myData)); |
| } |
| |
| // --- replay --- |
| auto capture = recorder.Finish(); |
| auto replay = capture.Replay(device); |
| |
| { |
| wgpu::Buffer buffer = replay->GetObjectByLabel<wgpu::Buffer>(label); |
| ASSERT_NE(buffer, nullptr); |
| |
| EXPECT_BUFFER_U8_RANGE_EQ(myData, buffer, 0, sizeof(myData)); |
| } |
| } |
| |
| DAWN_INSTANTIATE_TEST(CaptureAndReplayTests, WebGPUBackend()); |
| |
| } // anonymous namespace |
| } // namespace dawn |