)]}'
{
  "commit": "b0cca8a144479db0c04f849ec50a5ee4ed611062",
  "tree": "fce6dafbf30b5e5fabc7d796489aa8579bb4b1a0",
  "parents": [
    "735cb7acafd010f5805591e9f4c25031c2cdbdec"
  ],
  "author": {
    "name": "Le Hoang Quyen",
    "email": "lehoangquyen@chromium.org",
    "time": "Fri Feb 13 06:29:04 2026 -0800"
  },
  "committer": {
    "name": "Dawn LUCI CQ",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Fri Feb 13 06:29:04 2026 -0800"
  },
  "message": "d3d11: Use DiscardView for attachments with storeOp\u003dDiscard\n\nThis patch updates CommandBufferD3D11 to call\nID3D11DeviceContext::DiscardView for any color or depth/stencil\nattachment that has wgpu::StoreOp::Discard.\n\nBug: 479416037\nChange-Id: I58d08afa9d403e7c5a4c719f210d8ee939626acd\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/290255\nReviewed-by: Corentin Wallez \u003ccwallez@chromium.org\u003e\nCommit-Queue: Quyen Le \u003clehoangquyen@chromium.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "8b06047cf102706a7670f3adb834392e98f05b53",
      "old_mode": 33188,
      "old_path": "src/dawn/native/d3d11/CommandBufferD3D11.cpp",
      "new_id": "505a182582b20881b54bc5ae79fb6ca7108b7164",
      "new_mode": 33188,
      "new_path": "src/dawn/native/d3d11/CommandBufferD3D11.cpp"
    },
    {
      "type": "modify",
      "old_id": "7772a5df03361d87a6167a6b47edec100518a5ab",
      "old_mode": 33188,
      "old_path": "src/dawn/tests/end2end/TextureZeroInitTests.cpp",
      "new_id": "c0373fad8fc1d16320484181e513047f845087f0",
      "new_mode": 33188,
      "new_path": "src/dawn/tests/end2end/TextureZeroInitTests.cpp"
    }
  ]
}
