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// Copyright 2024 The Dawn & Tint Authors
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "src/tint/lang/hlsl/writer/raise/raise.h"
#include <algorithm>
#include <unordered_set>
#include <utility>
#include "src/tint/lang/core/ir/module.h"
#include "src/tint/lang/core/ir/transform/array_length_from_immediate.h"
#include "src/tint/lang/core/ir/transform/array_length_from_uniform.h"
#include "src/tint/lang/core/ir/transform/binary_polyfill.h"
#include "src/tint/lang/core/ir/transform/binding_remapper.h"
#include "src/tint/lang/core/ir/transform/builtin_polyfill.h"
#include "src/tint/lang/core/ir/transform/builtin_scalarize.h"
#include "src/tint/lang/core/ir/transform/change_immediate_to_uniform.h"
#include "src/tint/lang/core/ir/transform/collapse_subgroup_min_max.h"
#include "src/tint/lang/core/ir/transform/conversion_polyfill.h"
#include "src/tint/lang/core/ir/transform/decompose_access.h"
#include "src/tint/lang/core/ir/transform/demote_to_helper.h"
#include "src/tint/lang/core/ir/transform/direct_variable_access.h"
#include "src/tint/lang/core/ir/transform/multiplanar_external_texture.h"
#include "src/tint/lang/core/ir/transform/prevent_infinite_loops.h"
#include "src/tint/lang/core/ir/transform/remove_continue_in_switch.h"
#include "src/tint/lang/core/ir/transform/remove_terminator_args.h"
#include "src/tint/lang/core/ir/transform/rename_conflicts.h"
#include "src/tint/lang/core/ir/transform/resource_table.h"
#include "src/tint/lang/core/ir/transform/robustness.h"
#include "src/tint/lang/core/ir/transform/signed_integer_polyfill.h"
#include "src/tint/lang/core/ir/transform/single_entry_point.h"
#include "src/tint/lang/core/ir/transform/substitute_overrides.h"
#include "src/tint/lang/core/ir/transform/value_to_let.h"
#include "src/tint/lang/core/ir/transform/vectorize_scalar_matrix_constructors.h"
#include "src/tint/lang/core/ir/transform/zero_init_workgroup_memory.h"
#include "src/tint/lang/core/type/array.h"
#include "src/tint/lang/core/type/u32.h"
#include "src/tint/lang/core/type/vector.h"
#include "src/tint/lang/hlsl/writer/common/option_helpers.h"
#include "src/tint/lang/hlsl/writer/common/options.h"
#include "src/tint/lang/hlsl/writer/raise/array_offset_from_immediate.h"
#include "src/tint/lang/hlsl/writer/raise/array_offset_from_uniform.h"
#include "src/tint/lang/hlsl/writer/raise/binary_polyfill.h"
#include "src/tint/lang/hlsl/writer/raise/builtin_polyfill.h"
#include "src/tint/lang/hlsl/writer/raise/decompose_storage_access.h"
#include "src/tint/lang/hlsl/writer/raise/extract_ternary_values.h"
#include "src/tint/lang/hlsl/writer/raise/localize_struct_array_assignment.h"
#include "src/tint/lang/hlsl/writer/raise/pixel_local.h"
#include "src/tint/lang/hlsl/writer/raise/promote_initializers.h"
#include "src/tint/lang/hlsl/writer/raise/replace_default_only_switch.h"
#include "src/tint/lang/hlsl/writer/raise/replace_non_indexable_mat_vec_stores.h"
#include "src/tint/lang/hlsl/writer/raise/resource_table_helper.h"
#include "src/tint/lang/hlsl/writer/raise/shader_io.h"
namespace tint::hlsl::writer {
Result<SuccessType> Raise(core::ir::Module& module, const Options& options) {
TINT_CHECK_RESULT(core::ir::transform::SingleEntryPoint(module, options.entry_point_name));
TINT_CHECK_RESULT(
core::ir::transform::SubstituteOverrides(module, options.substitute_overrides_config));
// PopulateBindingRelatedOptions must come before PrepareImmediateData so that
// buffer_sizes_offset is available when configuring immediate data.
tint::transform::multiplanar::BindingsMap multiplanar_map{};
RemapperData remapper_data{};
ArrayLengthFromUniformOptions array_length_from_uniform_options{};
ArrayOffsetFromUniformOptions array_offset_from_uniform_options{};
PopulateBindingRelatedOptions(options, remapper_data, multiplanar_map,
array_length_from_uniform_options,
array_offset_from_uniform_options);
// The number of vec4s used to store buffer sizes that will be set into the immediate block.
uint32_t buffer_sizes_array_elements_num = 0;
// The number of vec4s used to store buffer offsets that will be set into the immediate block.
uint32_t buffer_offsets_array_elements_num = 0;
// PrepareImmediateData must come before any transform that needs internal push constants.
core::ir::transform::PrepareImmediateDataConfig immediate_data_config;
if (options.first_index_offset) {
TINT_CHECK_RESULT(immediate_data_config.AddInternalImmediateData(
options.first_index_offset.value(), module.symbols.New("tint_first_index_offset"),
module.Types().u32()));
}
if (options.first_instance_offset) {
TINT_CHECK_RESULT(immediate_data_config.AddInternalImmediateData(
options.first_instance_offset.value(), module.symbols.New("tint_first_instance_offset"),
module.Types().u32()));
}
if (options.num_workgroups_start_offset) {
TINT_CHECK_RESULT(immediate_data_config.AddInternalImmediateData(
options.num_workgroups_start_offset.value(),
module.symbols.New("tint_num_workgroups_start_offset"), module.Types().vec3u()));
}
if (array_length_from_uniform_options.buffer_sizes_offset) {
// Find the largest index declared in the map, in order to determine the number of
// elements needed in the array of buffer sizes. The buffer sizes will be packed into
// vec4s to satisfy the 16-byte alignment requirement for array elements in constant
// buffers.
uint32_t max_index = 0;
for (const auto& entry : array_length_from_uniform_options.bindpoint_to_size_index) {
max_index = std::max(max_index, entry.second);
}
buffer_sizes_array_elements_num = (max_index / 4) + 1;
TINT_CHECK_RESULT(immediate_data_config.AddInternalImmediateData(
array_length_from_uniform_options.buffer_sizes_offset.value(),
module.symbols.New("buffer_sizes"),
module.Types().array(module.Types().vec4<core::u32>(),
buffer_sizes_array_elements_num)));
}
if (array_offset_from_uniform_options.buffer_offsets_offset) {
// Find the largest index declared in the map, in order to determine the number of
// elements needed in the array of buffer offsets. The buffer offsets will be packed into
// vec4s to satisfy the 16-byte alignment requirement for array elements in constant
// buffers.
uint32_t max_index = 0;
for (const auto& entry : array_offset_from_uniform_options.bindpoint_to_offset_index) {
max_index = std::max(max_index, entry.second);
}
buffer_offsets_array_elements_num = (max_index / 4) + 1;
TINT_CHECK_RESULT(immediate_data_config.AddInternalImmediateData(
array_offset_from_uniform_options.buffer_offsets_offset.value(),
module.symbols.New("buffer_offsets"),
module.Types().array(module.Types().vec4<core::u32>(),
buffer_offsets_array_elements_num)));
}
TINT_CHECK_RESULT_UNWRAP(immediate_data_layout, core::ir::transform::PrepareImmediateData(
module, immediate_data_config));
TINT_CHECK_RESULT(core::ir::transform::BindingRemapper(module, remapper_data));
TINT_CHECK_RESULT(core::ir::transform::MultiplanarExternalTexture(module, multiplanar_map));
// `LocalizeStructArrayAssignment` and `ReplaceNonIndexableMatVecStores` may insert additional
// expressions before the assignments to arrays or vectors so it is better to add them before
// `Robustness`.
if (options.compiler == Options::Compiler::kFXC) {
TINT_CHECK_RESULT(raise::LocalizeStructArrayAssignment(module));
TINT_CHECK_RESULT(raise::ReplaceNonIndexableMatVecStores(module));
}
if (!options.disable_robustness) {
core::ir::transform::RobustnessConfig config{};
config.bindings_ignored =
std::unordered_set<BindingPoint>(options.ignored_by_robustness_transform.cbegin(),
options.ignored_by_robustness_transform.cend());
// Direct3D guarantees to return zero for any resource that is accessed out of bounds, and
// according to the description of the assembly store_uav_typed, out of bounds addressing
// means nothing gets written to memory.
config.clamp_texture = false;
config.use_integer_range_analysis = !options.disable_integer_range_analysis;
TINT_CHECK_RESULT(core::ir::transform::Robustness(module, config));
TINT_CHECK_RESULT(core::ir::transform::PreventInfiniteLoops(module));
}
if (options.resource_table.has_value()) {
hlsl::writer::raise::ResourceTableHelper helper;
TINT_CHECK_RESULT(
core::ir::transform::ResourceTable(module, options.resource_table.value(), &helper));
}
{
core::ir::transform::BinaryPolyfillConfig binary_polyfills{};
binary_polyfills.int_div_mod = !options.disable_polyfill_integer_div_mod;
binary_polyfills.bitshift_modulo = true;
TINT_CHECK_RESULT(core::ir::transform::BinaryPolyfill(module, binary_polyfills));
}
{
core::ir::transform::BuiltinPolyfillConfig core_polyfills{};
core_polyfills.clamp_int = true;
core_polyfills.dot_4x8_packed = options.extensions.polyfill_dot_4x8_packed;
// TODO(crbug.com/tint/1449): Some of these can map to HLSL's `firstbitlow`
// and `firstbithigh`.
core_polyfills.count_leading_zeros = true;
core_polyfills.count_trailing_zeros = true;
core_polyfills.degrees = true;
core_polyfills.extract_bits = core::ir::transform::BuiltinPolyfillLevel::kFull;
core_polyfills.first_leading_bit = true;
core_polyfills.first_trailing_bit = true;
core_polyfills.fwidth_fine = true;
core_polyfills.insert_bits = core::ir::transform::BuiltinPolyfillLevel::kFull;
// Currently Pack4xU8Clamp() must be polyfilled because on latest DXC pack_clamp_u8()
// receives an int32_t4 as its input.
// See https://github.com/microsoft/DirectXShaderCompiler/issues/5091 for more details.
core_polyfills.pack_4xu8_clamp = true;
core_polyfills.pack_unpack_4x8 = options.extensions.polyfill_pack_unpack_4x8;
core_polyfills.radians = true;
core_polyfills.reflect_vec2_f32 = options.workarounds.polyfill_reflect_vec2_f32;
core_polyfills.texture_sample_base_clamp_to_edge_2d_f32 = true;
core_polyfills.abs_signed_int = true;
core_polyfills.subgroup_broadcast_f16 = options.workarounds.polyfill_subgroup_broadcast_f16;
TINT_CHECK_RESULT(core::ir::transform::BuiltinPolyfill(module, core_polyfills));
}
{
core::ir::transform::ConversionPolyfillConfig conversion_polyfills{};
conversion_polyfills.ftoi = true;
TINT_CHECK_RESULT(core::ir::transform::ConversionPolyfill(module, conversion_polyfills));
}
if (options.compiler == Options::Compiler::kFXC) {
TINT_CHECK_RESULT(raise::ReplaceDefaultOnlySwitch(module));
}
// ArrayLength must run after Robustness, which introduces arrayLength calls.
// TODO(crbug.com/366291600): Replace ArrayLengthFromUniform with ArrayLengthFromImmediates
if (array_length_from_uniform_options.buffer_sizes_offset) {
// Use ArrayLengthFromImmediates when buffer_sizes_offset is provided.
TINT_ASSERT(!array_length_from_uniform_options.ubo_binding.group &&
!array_length_from_uniform_options.ubo_binding.binding);
TINT_CHECK_RESULT(core::ir::transform::ArrayLengthFromImmediates(
module, immediate_data_layout,
array_length_from_uniform_options.buffer_sizes_offset.value(),
buffer_sizes_array_elements_num,
array_length_from_uniform_options.bindpoint_to_size_index));
} else {
// Always fall back to ArrayLengthFromUniform when buffer_sizes_offset is not provided.
// This preserves the behavior from before ArrayLengthFromImmediates was introduced,
// ensuring that arrayLength() calls are properly handled even without explicit options.
TINT_CHECK_RESULT(core::ir::transform::ArrayLengthFromUniform(
module,
BindingPoint{array_length_from_uniform_options.ubo_binding.group,
array_length_from_uniform_options.ubo_binding.binding},
array_length_from_uniform_options.bindpoint_to_size_index));
}
if (!options.disable_workgroup_init) {
// Must run before ShaderIO as it may introduce a builtin parameter (local_invocation_index)
TINT_CHECK_RESULT(core::ir::transform::ZeroInitWorkgroupMemory(module));
}
const bool pixel_local_enabled = !options.pixel_local.attachments.empty();
// ShaderIO must be run before DecomposeAccess because it might
// introduce a uniform buffer for kNumWorkgroups.
{
raise::ShaderIOConfig config = {
.immediate_data_layout = immediate_data_layout,
.num_workgroups_binding = options.root_constant_binding_point,
.first_index_offset_binding = options.root_constant_binding_point,
.add_input_position_member = pixel_local_enabled,
.truncate_interstage_variables = options.truncate_interstage_variables,
.interstage_locations = std::move(options.interstage_locations),
.first_index_offset = options.first_index_offset,
.first_instance_offset = options.first_instance_offset,
.num_workgroups_start_offset = options.num_workgroups_start_offset,
};
TINT_CHECK_RESULT(raise::ShaderIO(module, config));
}
// DemoteToHelper must come before any transform that introduces non-core instructions.
// Run after ShaderIO to ensure the discards are added to the entry point it introduces.
// TODO(crbug.com/42250787): This is only necessary when FXC is being used.
if (options.compiler == tint::hlsl::writer::Options::Compiler::kFXC) {
TINT_CHECK_RESULT(core::ir::transform::DemoteToHelper(module));
}
TINT_CHECK_RESULT(core::ir::transform::DirectVariableAccess(
module, core::ir::transform::DirectVariableAccessOptions{}));
// DecomposeStorageAccess must come after Robustness and DirectVariableAccess
TINT_CHECK_RESULT(raise::DecomposeStorageAccess(module));
// ArrayOffsetFrom* transforms must come after both DirectVariableAccess and
// DecomposeStorageAccess, and BEFORE ChangeImmediateToUniform.
// TODO(crbug.com/366291600): Replace ArrayOffsetFromUniform with ArrayOffsetFromImmediates
if (array_offset_from_uniform_options.buffer_offsets_offset) {
// Use ArrayOffsetFromImmediates when buffer_offsets_offset is provided.
TINT_ASSERT(!array_offset_from_uniform_options.ubo_binding.group &&
!array_offset_from_uniform_options.ubo_binding.binding);
TINT_CHECK_RESULT(raise::ArrayOffsetFromImmediates(
module, immediate_data_layout,
array_offset_from_uniform_options.buffer_offsets_offset.value(),
buffer_offsets_array_elements_num,
array_offset_from_uniform_options.bindpoint_to_offset_index));
} else if (array_offset_from_uniform_options.ubo_binding.group ||
array_offset_from_uniform_options.ubo_binding.binding) {
// Fall back to ArrayOffsetFromUniform when UBO binding is provided.
// ArrayOffsetFromUniform operates on uniform buffers and must come after
// ChangeImmediateToUniform (see below after ChangeImmediateToUniform transform).
}
// ChangeImmediateToUniformConfig must come before DecomposeAccess (to write correct
// uniform access instructions).
{
core::ir::transform::ChangeImmediateToUniformConfig config = {
.immediate_binding_point = options.immediate_binding_point,
};
TINT_CHECK_RESULT(core::ir::transform::ChangeImmediateToUniform(module, config));
}
// ArrayOffsetFromUniform must come after ChangeImmediateToUniform, DirectVariableAccess, and
// DecomposeStorageAccess.
if (array_offset_from_uniform_options.ubo_binding.group ||
array_offset_from_uniform_options.ubo_binding.binding) {
TINT_CHECK_RESULT(raise::ArrayOffsetFromUniform(
module,
BindingPoint{array_offset_from_uniform_options.ubo_binding.group,
array_offset_from_uniform_options.ubo_binding.binding},
array_offset_from_uniform_options.bindpoint_to_offset_index));
}
// DecomposeAccess must come after DecomposeStorageAccess, ChangeImmediateToUniform, and
// ArrayOffsetFrom* transforms
core::ir::transform::DecomposeAccessOptions decompose_config{.uniform = true};
TINT_CHECK_RESULT(core::ir::transform::DecomposeAccess(module, decompose_config));
// PixelLocal must run after DirectVariableAccess to avoid chasing pointer parameters.
if (pixel_local_enabled) {
raise::PixelLocalConfig config;
config.options = options.pixel_local;
TINT_CHECK_RESULT(raise::PixelLocal(module, config));
}
if (options.workarounds.collapse_subgroup_min_max) {
TINT_CHECK_RESULT(core::ir::transform::CollapseSubgroupMinMax(module));
}
TINT_CHECK_RESULT(raise::BinaryPolyfill(module));
// Avoid potential UB (aka signed overflow) by performing unsigned integer arithmetic.
core::ir::transform::SignedIntegerPolyfillConfig signed_integer_cfg{
.signed_negation = true, .signed_arithmetic = true, .signed_shiftleft = true};
TINT_CHECK_RESULT(core::ir::transform::SignedIntegerPolyfill(module, signed_integer_cfg));
// BuiltinPolyfill must come after BinaryPolyfill and DecomposeStorageAccess as they add
// builtins
{
raise::BuiltinPolyfillConfig config;
config.polyfill_trunc = (options.compiler == Options::Compiler::kFXC);
TINT_CHECK_RESULT(raise::BuiltinPolyfill(module, config));
}
TINT_CHECK_RESULT(core::ir::transform::VectorizeScalarMatrixConstructors(module));
TINT_CHECK_RESULT(core::ir::transform::RemoveContinueInSwitch(module));
// ExtractTernaryValues must come after BuiltinPolyfill because that's what introduces the
// ternary builtins.
TINT_CHECK_RESULT(raise::ExtractTernaryValues(module));
core::ir::transform::BuiltinScalarizeConfig scalarize_config{
.scalarize_clamp = options.workarounds.scalarize_max_min_clamp,
.scalarize_max = options.workarounds.scalarize_max_min_clamp,
.scalarize_min = options.workarounds.scalarize_max_min_clamp};
TINT_CHECK_RESULT(core::ir::transform::BuiltinScalarize(module, scalarize_config));
// These transforms need to be run last as various transforms introduce terminator arguments,
// naming conflicts, and expressions that need to be explicitly not inlined.
TINT_CHECK_RESULT(core::ir::transform::RemoveTerminatorArgs(module));
TINT_CHECK_RESULT(core::ir::transform::RenameConflicts(module));
{
core::ir::transform::ValueToLetConfig cfg;
cfg.replace_pointer_lets = true;
TINT_CHECK_RESULT(core::ir::transform::ValueToLet(module, cfg));
}
// Anything which runs after this needs to handle `Capabilities::kAllowModuleScopedLets`
TINT_CHECK_RESULT(raise::PromoteInitializers(module));
return Success;
}
} // namespace tint::hlsl::writer