)]}'
{
  "commit": "8b692610bcff3452945acf376290c6d753bfc833",
  "tree": "e9e10775da73246dcda1a55cddde3542d89b99fb",
  "parents": [
    "c0064c5a73bfeff720c15d8d09c5b87a48e51160"
  ],
  "author": {
    "name": "Brandon Jones",
    "email": "bajones@chromium.org",
    "time": "Mon Jul 13 19:57:16 2026 -0700"
  },
  "committer": {
    "name": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Mon Jul 13 19:57:16 2026 -0700"
  },
  "message": "Suppress Vulkan Dynamic Rendering path on PowerVR\n\nThere\u0027s a known driver issue with Imagination devices that can\ncause a use-after-free when the dynamic rendering Vulkan codepath\nis used. Blocklist dynamic rendering on Imagination GPUs to avoid\nthe issue.\n\nFixes: 529878021\nChange-Id: I8d41e6d521c90a0b76e6a1033da7947a9ca5513c\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/324115\nReviewed-by: Kai Ninomiya \u003ckainino@chromium.org\u003e\nCommit-Queue: Brandon Jones \u003cbajones@chromium.org\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "0a8b8aa9dfe877f554b46e098fe8c3b0dbad4405",
      "old_mode": 33188,
      "old_path": "src/dawn/native/vulkan/PhysicalDeviceVk.cpp",
      "new_id": "be51e7b32f5eab26b67a54de6bfb818ad7056085",
      "new_mode": 33188,
      "new_path": "src/dawn/native/vulkan/PhysicalDeviceVk.cpp"
    }
  ]
}
