)]}'
{
  "commit": "69751ad909d128f48ee7167ac2c0dff9aa6d43e8",
  "tree": "99dbde262fa7ac50bc678bbba220f720683d4328",
  "parents": [
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  "author": {
    "name": "dawn-autoroll@skia-public.iam.gserviceaccount.com",
    "email": "dawn-autoroll@skia-public.iam.gserviceaccount.com",
    "time": "Mon Aug 24 01:48:28 2026 -0700"
  },
  "committer": {
    "name": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "email": "dawn-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Mon Aug 24 01:48:28 2026 -0700"
  },
  "message": "Roll DirectX Shader Compiler from 81c026b815e6 to 9a3e225dab96 (1 revision)\n\nhttps://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/81c026b815e6..9a3e225dab96\n\n2026-08-21 cbieneman@microsoft.com [LinAlg] Loading and storing on groupshared vectors (#8815)\n\nIf this roll has caused a breakage, revert this CL and stop the roller\nusing the controls here:\nhttps://autoroll.skia.org/r/directx-shader-compiler-dawn\nPlease CC rharrison@google.com,webgpu-developers@google.com on the revert to ensure that a human\nis aware of the problem.\n\nTo file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose\nTo file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry\n\nTo report a problem with the AutoRoller itself, please file a bug:\nhttps://issues.skia.org/issues/new?component\u003d1389291\u0026template\u003d1850622\n\nDocumentation for the AutoRoller is here:\nhttps://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md\n\nBug: None\nTbr: rharrison@google.com\nChange-Id: I7b7bcc94195ea84325ededfe7fbbcd396ad6390c\nReviewed-on: https://dawn-review.googlesource.com/c/dawn/+/335275\nBot-Commit: dawn-autoroll@skia-public.iam.gserviceaccount.com \u003cdawn-autoroll@skia-public.iam.gserviceaccount.com\u003e\nCommit-Queue: dawn-autoroll@skia-public.iam.gserviceaccount.com \u003cdawn-autoroll@skia-public.iam.gserviceaccount.com\u003e\n",
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