blob: c34b4c53dff69f49b180da207c736d51acaddacb [file] [log] [blame]
cbuffer cbuffer_u : register(b0, space0) {
uint4 u[1];
};
float2x2 tint_symbol(uint4 buffer[1], uint offset) {
const uint scalar_offset = ((offset + 0u)) / 4;
uint4 ubo_load = buffer[scalar_offset / 4];
const uint scalar_offset_1 = ((offset + 8u)) / 4;
uint4 ubo_load_1 = buffer[scalar_offset_1 / 4];
return float2x2(asfloat(((scalar_offset & 2) ? ubo_load.zw : ubo_load.xy)), asfloat(((scalar_offset_1 & 2) ? ubo_load_1.zw : ubo_load_1.xy)));
}
[numthreads(1, 1, 1)]
void main() {
const float2x2 x = tint_symbol(u, 0u);
return;
}