blob: 93a224ef3b28dcc75742074ca807c13de8723de0 [file] [log] [blame]
#version 310 es
struct u_block {
vec4 inner;
};
layout(binding = 0) uniform u_block_1 {
vec4 inner;
} u;
void tint_symbol() {
vec4 x = u.inner;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}