blob: 7f5d2a7f0ddc5d144e1c8e3c30ea551d4de8f6ed [file] [log] [blame] [edit]
struct VertexOutputs {
@builtin(position) position : vec4<f32>,
};
@stage(vertex)
fn main() -> VertexOutputs {
return VertexOutputs(vec4<f32>(1.0, 2.0, 3.0, 4.0));
}