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spirv
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SpvFUnordTest_FUnordEqual_Vector.spvasm.expected.glsl
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#version 310 es
precision mediump
float
;
void
main_1
()
{
bvec2 x_1
=
not
(
notEqual
(
vec2
(
50.0f
,
60.0f
),
vec2
(
60.0f
,
50.0f
)));
return
;
}
void
tint_symbol
()
{
main_1
();
}
void
main
()
{
tint_symbol
();
return
;
}