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refs/heads/tint-merge
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spirv
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SpvUnaryLogicalTest_LogicalNot_Vector.spvasm.expected.glsl
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#version 310 es
precision mediump
float
;
void
main_1
()
{
bvec2 x_1
=
not
(
bvec2
(
true
,
false
));
return
;
}
void
tint_symbol
()
{
main_1
();
}
void
main
()
{
tint_symbol
();
return
;
}