blob: 3ade036e2a6abf9ba40bde59e608951ddc42b028 [file] [log] [blame]
struct buf0 {
injectionSwitch : vec2<f32>,
}
@group(0) @binding(0) var<uniform> x_5 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
let x_27 : vec2<f32> = x_5.injectionSwitch;
if (all((mix(x_27, vec2<f32>(1.0, 1.0), vec2<f32>(0.0, 0.0)) == vec2<f32>(0.0, 1.0)))) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>,
}
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}