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dawn
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dawn
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62bb477e43907c408252d81002c5b06efc05444a
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test
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tint
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array
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strides.spvasm.expected.glsl
dd89ce4
[glsl] Reorder GLSL transforms.
by dan sinclair
· 7 months ago
6e45813
GLSL: fix bug with padded struct members.
by Stephen White
· 11 months ago
af25bec
[tint][ast] Fix dynamic indices in DirectVariableAccess
by Ben Clayton
· 11 months ago
8753796
tint: Add PreservePadding transform
by James Price
· 2 years ago
6ab5d3c
Tint/transform: make AddBlockAttribute always do wrapping if possible
by Zhaoming Jiang
· 2 years, 1 month ago
05d8b02
GLSL: implement host-visible memory padding.
by Stephen White
· 2 years, 3 months ago
863d9ed
GLSL: Change Add[Spirv]BlockAttribute to support GLSL
by Stephen White
· 2 years, 3 months ago
dbc13af
tint->dawn: Shuffle source tree in preperation of merging repos
by Ryan Harrison
· 2 years, 10 months ago
[Renamed from test/array/strides.spvasm.expected.glsl]
bf0180b
GLSL: only emit default precision qualifier for frag shader.
by Stephen White
· 2 years, 10 months ago
46647f1
GLSL: put std430 packing on all buffer variables.
by Stephen White
· 2 years, 10 months ago
009d129
reader/spirv: Decompose arrays with strides
by Ben Clayton
· 2 years, 10 months ago