1. 7fd3676 Roll vulkan-deps from 238f2f5eb39f to ae6a4b829252 (2 revisions) by dawn-autoroll · 2 years, 2 months ago
  2. bad765c Roll ANGLE from c5498b957e83 to 54f8a8f71621 (2 revisions) by Dawn Autoroller · 2 years, 2 months ago
  3. ec9778f Roll SwiftShader from 1a74e1c7ab37 to 711968667748 (7 revisions) by Dawn Autoroller · 2 years, 2 months ago
  4. 04584a5 Skip two tests that fail on Win11 with backend validation == full by Jiawei Shao · 2 years, 2 months ago chromium/4854
  5. 6ed5044 Roll Tint from 6c0df4421124 to 520bccf8d8ba (11 revisions) by Dawn Autoroller · 2 years, 2 months ago
  6. 5875ad7 Implement platform-independent isNaNCustom for VertexFormatTest by Shaobo · 2 years, 2 months ago
  7. df8b33f Roll vulkan-deps from 978db8424025 to 238f2f5eb39f (10 revisions) by dawn-autoroll · 2 years, 2 months ago
  8. 520bccf GLSL: implement builtin kNumWorkgroups. by Stephen White · 2 years, 2 months ago
  9. c64159c Revert "Recording timing info in trace events when D3D12 queue submit" by Yuly Novikov · 2 years, 2 months ago
  10. ca4cfb9 GLSL: implement interpolation qualifiers. by Stephen White · 2 years, 2 months ago
  11. 800b8e3 optimizations: Implement transform::ShouldRun() by Ben Clayton · 2 years, 2 months ago
  12. bcc740f Roll ANGLE from d6dd0cb52b17 to c5498b957e83 (7 revisions) by Dawn Autoroller · 2 years, 2 months ago
  13. 0733fff Roll SwiftShader from 366db5aedd90 to 1a74e1c7ab37 (1 revision) by Dawn Autoroller · 2 years, 2 months ago
  14. 12d54d7 transform: Make methods const, add ShouldRun() by Ben Clayton · 2 years, 2 months ago
  15. 4a3503a6 dawn_native: Use 'auto' to handle change of tint type by Ben Clayton · 2 years, 2 months ago
  16. c8c0e2e GLSL: standardize layout() formatting (whitespace change). by Stephen White · 2 years, 2 months ago
  17. 8e01c45 GLSL: add location layout qualifier before in/out variables. by Stephen White · 2 years, 2 months ago
  18. fc79298 GLSL: implement image format qualifiers for storage textures. by Stephen White · 2 years, 2 months ago
  19. 9c5dd76 Fix the group decorations on ComputeBoids. by Stephen White · 2 years, 2 months ago
  20. 37b3df4 Modify External Texture Interface For BiPlanar Formats by Brandon Jones · 2 years, 2 months ago
  21. 0999cb0 Add missing @interpolate(flat) to validation test. by Stephen White · 2 years, 2 months ago
  22. b9d1540 Make use of std::string_view when parsing by Brandon Jones · 2 years, 2 months ago
  23. a9ca8cb wgsl: Replace use of [[attribute]] with @attribute by Ben Clayton · 2 years, 2 months ago
  24. facbc82 Revert "Roll third_party/glfw/ 947731113..df8d7bc89 (184 commits)" by Corentin Wallez · 2 years, 2 months ago chromium/4853
  25. 1cef735 Roll vulkan-deps from 87f9b52b05a2 to 978db8424025 (5 revisions) by dawn-autoroll · 2 years, 2 months ago
  26. 3b46eb9 Replace 'elseif' with 'else if' in end2end tests by Yang Gu · 2 years, 2 months ago
  27. 6c9a592 Roll third_party/glfw/ 947731113..df8d7bc89 (184 commits) by Corentin Wallez · 2 years, 2 months ago
  28. 8e7b513 Refactor vulkan image wrapping tests on CROS by jchen10 · 2 years, 2 months ago
  29. 441ebf3 Roll ANGLE from 64c49da36fc2 to d6dd0cb52b17 (12 revisions) by Dawn Autoroller · 2 years, 2 months ago
  30. f592294 Roll SwiftShader from 0a7fd30debe9 to 366db5aedd90 (1 revision) by Dawn Autoroller · 2 years, 2 months ago
  31. fd3505b Validate texture usage is non-zero in createTexture by Zhaoming Jiang · 2 years, 2 months ago chromium/4852
  32. 8e9fbbe Recording timing info in trace events when D3D12 queue submit by Zhaoming Jiang · 2 years, 2 months ago
  33. 778cf04 Suppress some cases in ComputeDispatchTests by jchen10 · 2 years, 2 months ago
  34. 1c02eb8 validation: Require interpolate(flat) for integers by James Price · 2 years, 2 months ago
  35. d556040 Run all of the backends in the test runner. by Stephen White · 2 years, 2 months ago
  36. ecd5d4f Roll Tint from 7e6989bc26d8 to 6c0df4421124 (2 revisions) by Dawn Autoroller · 2 years, 2 months ago
  37. 2190481 GLSL: avoid collisions on existing vars for binding 0/0. by Stephen White · 2 years, 2 months ago
  38. 6c0df44 Castable: Optimizations using bloomfilters by Ben Clayton · 2 years, 2 months ago
  39. f2012e3 Roll vulkan-deps from 238eaa6f9d25 to 87f9b52b05a2 (1 revision) by dawn-autoroll · 2 years, 2 months ago
  40. b8ce1f1 Roll ANGLE from 339a6d181329 to 64c49da36fc2 (2 revisions) by Dawn Autoroller · 2 years, 2 months ago
  41. 84f9afe Roll Tint from ba1a8f8d05e9 to 7e6989bc26d8 (5 revisions) by Dawn Autoroller · 2 years, 2 months ago
  42. 4b6a99b Roll SwiftShader from e823eef17385 to 0a7fd30debe9 (1 revision) by Dawn Autoroller · 2 years, 2 months ago chromium/4851
  43. f9b8b61 GLSL: implement CombineSamplers transform (string version). by Stephen White · 2 years, 2 months ago
  44. 7e6989b .gitignore: Add thirdparty/benchmark by Ben Clayton · 2 years, 2 months ago
  45. 4b433df test-runner: Add test/benchmark to excluded dirs by Ben Clayton · 2 years, 2 months ago
  46. 4183a57 PromoteSideEffectsToDecl: add decomposing 'else if's to 'if { else }' by Antonio Maiorano · 2 years, 2 months ago
  47. 8db439d Add PromoteSideEffectsToDecl transform by Antonio Maiorano · 2 years, 2 months ago
  48. 2a31b8c MSVC 2017 build fixes by Ben Clayton · 2 years, 2 months ago
  49. 25fe51a Suppress D3D12 Debug Layer warning D3D12_MESSAGE_ID_COMMAND_LIST_DRAW_VERTEX_BUFFER_NOT_SET by Yan Shaobo · 2 years, 2 months ago
  50. 9f12af2 Roll ANGLE from 0f00fbae2cda to 339a6d181329 (1 revision) by Dawn Autoroller · 2 years, 2 months ago chromium/4850
  51. 9a68ad5 Roll ANGLE from ca3b28b4b172 to 0f00fbae2cda (1 revision) by Dawn Autoroller · 2 years, 2 months ago chromium/4848 chromium/4849
  52. 16ea642 Roll vulkan-deps from e261142ee340 to 238eaa6f9d25 (1 revision) by dawn-autoroll · 2 years, 2 months ago
  53. 4025db5 Roll Tint from 73ced33dfbbf to ba1a8f8d05e9 (1 revision) by Dawn Autoroller · 2 years, 2 months ago
  54. ba1a8f8 optimization: BlockAllocator: Actually allocate in blocks by Ben Clayton · 2 years, 2 months ago
  55. d513628 Roll ANGLE from 4a5a559d6fad to ca3b28b4b172 (1 revision) by Dawn Autoroller · 2 years, 2 months ago chromium/4847
  56. e67adac Validate buffer usage is non-zero in createBuffer by Zhaoming Jiang · 2 years, 2 months ago
  57. 96adaf2 Roll Tint from b4cd255c6ecc to 73ced33dfbbf (4 revisions) by Dawn Autoroller · 2 years, 2 months ago chromium/4846
  58. f10656c Roll vulkan-deps from 28bda106444b to e261142ee340 (6 revisions) by dawn-autoroll · 2 years, 2 months ago
  59. 4f37ae7 Loosens validation for APITick. by Loko Kung · 2 years, 2 months ago
  60. 257e85a Roll ANGLE from 1ab6c9f69658 to 4a5a559d6fad (12 revisions) by Dawn Autoroller · 2 years, 2 months ago
  61. d90a4f5 Remove External Texture Format Member Validation by Brandon Jones · 2 years, 2 months ago
  62. 73ced33 test/benchmark: Add more shaders to the corpus by Ben Clayton · 2 years, 2 months ago
  63. a2f4134 Formatting fix in template. by Ben Clayton · 2 years, 2 months ago
  64. 7418eef Roll Tint from 533a1bae68b9 to b4cd255c6ecc (1 revision) by Dawn Autoroller · 2 years, 2 months ago chromium/4845
  65. 9157c78 Revert "Don't enable SwiftShader on Linux platforms if X11 is not available" by Austin Eng · 2 years, 2 months ago
  66. 6cadbb2 test-runner: Change behavior of 'excluded' directories by Ben Clayton · 2 years, 2 months ago
  67. 671d970 GLSL samples: add empty entry point if needed. by Stephen White · 2 years, 2 months ago
  68. b4cd255 Kokoro: fix Windows builds by ignoring SSL certificates when using curl by Antonio Maiorano · 2 years, 2 months ago
  69. b4fbf55 Roll vulkan-deps from c9b583de6eb8 to 28bda106444b (1 revision) by dawn-autoroll · 2 years, 2 months ago
  70. b6a386f Roll ANGLE from 161643215f93 to 1ab6c9f69658 (7 revisions) by Dawn Autoroller · 2 years, 2 months ago
  71. fec3817 Roll Tint from 198417097fbf to 533a1bae68b9 (3 revisions) by Dawn Autoroller · 2 years, 2 months ago
  72. 3619a2b Add validation on blend factors and blend operations by Jiawei Shao · 2 years, 2 months ago
  73. 18bad60 Roll SwiftShader from be3a0de27683 to e823eef17385 (1 revision) by Dawn Autoroller · 2 years, 2 months ago
  74. 1fa5dc3 Roll vulkan-deps from 70b3eb7a5ab4 to c9b583de6eb8 (1 revision) by dawn-autoroll · 2 years, 2 months ago
  75. b20cba5 Roll Tint from 8f1d5224ee39 to 198417097fbf (2 revisions) by Dawn Autoroller · 2 years, 2 months ago
  76. 533a1ba validation: Fix array storage class validation by James Price · 2 years, 2 months ago
  77. f6e5cc0 Deprecate the @stride attribute by James Price · 2 years, 2 months ago
  78. e04d0f4 Remove passing HLSL expected files for vk-gl-cts by James Price · 2 years, 2 months ago
  79. db49fc2 Roll Tint from b28c5ad3c65d to 8f1d5224ee39 (1 revision) by Dawn Autoroller · 2 years, 2 months ago
  80. 1984170 Clang format the entire tint codebase by Ben Clayton · 2 years, 2 months ago
  81. ca993ee Roll ANGLE from 1bd1a3db1c60 to 161643215f93 (2 revisions) by Dawn Autoroller · 2 years, 2 months ago
  82. 8327546 Roll SwiftShader from c36237ddec24 to be3a0de27683 (2 revisions) by Dawn Autoroller · 2 years, 2 months ago
  83. 6e15b51 Roll SwiftShader from 2e74d5dc03df to c36237ddec24 (1 revision) by Dawn Autoroller · 2 years, 2 months ago
  84. 0d415ff D3D12: Ignore the debug warning for vertex buffer out-of-bounds by jchen10 · 2 years, 2 months ago
  85. 979faed Roll ANGLE from 55d127703157 to 1bd1a3db1c60 (8 revisions) by Dawn Autoroller · 2 years, 2 months ago
  86. 50e4140 Don't enable SwiftShader on Linux platforms if X11 is not available by Austin Eng · 2 years, 2 months ago
  87. 7c54a12 Roll vulkan-deps from d1b842fca80d to 70b3eb7a5ab4 (4 revisions) by dawn-autoroll · 2 years, 2 months ago
  88. 01e4b6f wgsl: Replace [[decoration]] with @decoration by Ben Clayton · 2 years, 2 months ago
  89. ebc5234 Roll Tint from ecf43d69d02b to b28c5ad3c65d (2 revisions) by Dawn Autoroller · 2 years, 2 months ago
  90. 8f1d522 cmake: Link diagnostic sources into tint_utils_io by James Price · 2 years, 2 months ago
  91. b28c5ad msl: Fix non-struct runtime-sized array codegen by James Price · 2 years, 2 months ago
  92. 6b1e5f5 wgsl: Do not require a semicolon after a struct by James Price · 2 years, 2 months ago
  93. 017f9cc Default dawn_use_swiftshader to true by Austin Eng · 2 years, 2 months ago
  94. 28b90ed Roll Tint from c3cec4d9017a to ecf43d69d02b (5 revisions) by Dawn Autoroller · 2 years, 2 months ago
  95. 46f7a15 Roll ANGLE from 00a2a2f3e84e to 55d127703157 (4 revisions) by Dawn Autoroller · 2 years, 2 months ago
  96. ecf43d6 Add non-struct buffer types to the release notes by James Price · 2 years, 2 months ago
  97. 5085438 inspector: Add support for non-struct buffers by James Price · 2 years, 2 months ago
  98. ae8c656 glsl: Wrap non-struct buffer types in structs by James Price · 2 years, 2 months ago
  99. 51e55b2 transform: Handle arrayLength for non-struct buffers by James Price · 2 years, 2 months ago
  100. 7395e29 Allow non-struct buffer store types by James Price · 2 years, 2 months ago