1. 9ab77c8 Roll vulkan-deps from ae9b2969a750 to 80857e47c7a5 (13 revisions) by Dawn Autoroller · 12 months ago
  2. 1728f4f Remove NaCl reference in our BUILD.gn for Abseil. by Corentin Wallez · 12 months ago
  3. 4506c73 Add SharedBufferMemory Type To Device Objects Destroy List by Brandon Jones · 12 months ago
  4. 84c4ac7 [tint][glsl] Support binding_array in the writer. by Corentin Wallez · 12 months ago chromium/7275
  5. 4931300 Deprecate bgra8unorm read-only storage texture usagfe by Gregg Tavares · 12 months ago
  6. 9dbc75c [tint][glsl] Support binding_array in texture_builtins_from_uniform by Corentin Wallez · 12 months ago
  7. 98444b1 Enhance 16-bit UNORM/SNORM format capabilities with TextureFormatsTier1 by shanxing · 12 months ago
  8. 6b131ac Differentiate texture view defaulted from texture labels by François Beaufort · 12 months ago chromium/7274
  9. 1983cf5 Roll DirectX Shader Compiler from a9d33d3500d3 to 2da0a54f150f (2 revisions) by Dawn Autoroller · 12 months ago
  10. 490e8b4 Only run CTS roller on weekdays by Brian Sheedy · 12 months ago
  11. 0679787 [spirv] Handle `offset` in `subgroupMatrixStore` for `i8` `u8` matrices by Jiawei Shao · 12 months ago
  12. 9672096 Add histogram for DirectX device removal by Zhuang Xu · 12 months ago
  13. ddfe2f7 Sync CTS expectation file tags by Brian Sheedy · 12 months ago
  14. a45d5b2 Reland "Reland "Improve DX compiler library loading"" by Rafael Cintron · 12 months ago
  15. 93bb947 [dawn] Fix nullability of WGPUPipelineLayoutDescriptor.bindGroupLayouts by Kai Ninomiya · 12 months ago
  16. c608936 [dawn] Add nullable support to return types by Kai Ninomiya · 12 months ago chromium/7273
  17. 82b2abf Don't validate passes when validation is disabled by Brandon Jones · 12 months ago
  18. 2df05fe [dawn][native] Make the device lock recursive for error handling. by Lokbondo Kung · 12 months ago
  19. 63dd77b Add experimental texture-component-swizzle feature by François Beaufort · 12 months ago
  20. 27441c3 [tint][glsl] Handle binding_array in the unsampled texture_polyfill case. by Corentin Wallez · 12 months ago
  21. 785d3e5 Roll DirectX Shader Compiler from 94abfe972ad8 to a9d33d3500d3 (1 revision) by Dawn Autoroller · 12 months ago
  22. f4b89f4 Roll vulkan-deps from 9a4e8ded41e3 to ae9b2969a750 (12 revisions) by Dawn Autoroller · 12 months ago
  23. 95cf3a5 Roll SwiftShader from 436722b39118 to 96a63130d839 (1 revision) by Dawn Autoroller · 12 months ago
  24. 3e03a4f [dawn][native] Remove anonymous struct in Buffer. by Lokbondo Kung · 12 months ago
  25. 5accae3 Vulkan: Support subgroup matrix with `i8` and `u8` as element type by Jiawei Shao · 12 months ago
  26. 55e62e1 [spirv] Handle `offset` in `subgroupMatrixLoad` for `i8` `u8` matrices by Jiawei Shao · 12 months ago
  27. 4cc7267 [dawn] Add missing include <concepts> to ComboLimits.h by Kai Ninomiya · 12 months ago
  28. a6b4992 Roll vulkan-deps from d90e098a4598 to 9a4e8ded41e3 (1 revision) by Dawn Autoroller · 12 months ago
  29. ecdfeb3 Roll Depot Tools from d255a8d41e7a to 5cc29c7a2178 (30 revisions) by Dawn Autoroller · 12 months ago chromium/7269 chromium/7270 chromium/7271 chromium/7272
  30. 8333c68 Roll vulkan-deps from b39b1685ca27 to d90e098a4598 (2 revisions) by Dawn Autoroller · 12 months ago chromium/7268
  31. 4e17486 Roll vulkan-deps from d3f4b5f78306 to b39b1685ca27 (12 revisions) by Dawn Autoroller · 12 months ago chromium/7266 chromium/7267
  32. 5baa9ba [dawn] Fix more diffs with upstream webgpu.h, roll webgpu-headers by Kai Ninomiya · 12 months ago
  33. 7eaeec3 [dawn] Return WGPUStatus from wgpuSurfacePresent by Kai Ninomiya · 12 months ago
  34. 0bb0dbd [dawn][native] Use a mutex for native event completion. by Lokbondo Kung · 12 months ago
  35. 43f5e8e [spirv] Handle `stride` in `subgroupMatrixLoad` for `i8` `u8` subgroup matrices by Jiawei Shao · 12 months ago
  36. 1927591 Add end2end tests on the subgroup matrices in column major by Jiawei Shao · 12 months ago
  37. a08314e Kotlin: Include the license in the generated files. by Jim Blackler · 12 months ago
  38. abab4ee Vulkan: Filter SubgroupMatrixConfig with F16 when shader-f16 isn't enabled by Jiawei Shao · 12 months ago
  39. 4918182 Suppress some new CTS failures by James Price · 12 months ago
  40. 57b0ba7 ir-to-program: support bitcast in root block by David Neto · 12 months ago
  41. 2752c7d [dawn][emscripten] Refactor instance capabilities into features+limits by Kai Ninomiya · 12 months ago
  42. a562d1d spirv-reader: support spec op SNegate by David Neto · 12 months ago
  43. c76376f spirv-reader: support fconvert by David Neto · 12 months ago chromium/7265
  44. 7b889ed spirv-reader: spec constant op Sconvert, UConvert not supported by David Neto · 12 months ago
  45. 4449c45 ir-to-program: support unary op in root block by David Neto · 12 months ago
  46. 74be086 Roll ANGLE from 56e9bfff2ec8 to ee071b31d1c7 (3 revisions) by Dawn Autoroller · 12 months ago
  47. f9f6035 Roll DirectX Shader Compiler from 8a9f8820723d to 94abfe972ad8 (1 revision) by Dawn Autoroller · 12 months ago
  48. 3756868 d3d: Clean up TextureCopySplitter API by Antonio Maiorano · 12 months ago
  49. 73c3ea5 [dawn] Make ComboLimits chain only standard limits extensions by default by Kai Ninomiya · 12 months ago chromium/7264
  50. 092bef1 Roll vulkan-deps from e9ab451bc13c to d3f4b5f78306 (12 revisions) by Dawn Autoroller · 12 months ago
  51. a543790 [dawn] Use C++20 `requires` expression and `concepts` library by Jiawei Shao · 12 months ago
  52. 4ce207a Roll ANGLE from b3ec3a5f5448 to 56e9bfff2ec8 (8 revisions) by Dawn Autoroller · 12 months ago
  53. cef6585 [spirv-reader][ir] Fix user call texture handling by dan sinclair · 12 months ago
  54. 9de232f Reset count when clearing the hash map/set. by dan sinclair · 12 months ago
  55. 6ae0067 [ir] Fix offset of struct members by James Price · 12 months ago
  56. 58c1c68 [dawn] MacOS use relaxed math where possible by Peter McNeeley · 12 months ago
  57. eb81de8 [spirv-reader] Handle ArrayStride on runtime arrays by James Price · 12 months ago
  58. 6392de7 [spirv-reader] Implement DecomposeStridedArray transform by James Price · 12 months ago
  59. 940b718 [ir] Validate construct for array types by James Price · 12 months ago
  60. 370ee80 [tint][ir] Cleanup usage of ValidateBindingOptions by Ryan Harrison · 12 months ago chromium/7263
  61. 6826e77 Revert "[Win] Call CompareObjectHandles directly" by James Price · 12 months ago
  62. 7609303 Combine generated enums to single file in wgsl/ by dan sinclair · 12 months ago
  63. d971a5d Combine generated enums to single file in core/ by dan sinclair · 12 months ago
  64. 50aa3bb Roll DirectX Shader Compiler from 93c7c2c8e623 to 8a9f8820723d (1 revision) by Dawn Autoroller · 12 months ago
  65. ec64e21 [emscripten] Clarify non-package Emdawnwebgpu readme by Kai Ninomiya · 12 months ago
  66. 1b068b1 [spirv-reader][ir] Ignore `RelaxedPrecision` on `var`s. by dan sinclair · 12 months ago
  67. 80906a4 [Win] Call CompareObjectHandles directly by Rafael Cintron · 12 months ago
  68. 4d3402a [spirv-reader][ir] Ignore more struct member decorations. by dan sinclair · 12 months ago
  69. 477bfca [spirv-reader][ir] Add validation for struct member matrix annotations. by dan sinclair · 12 months ago
  70. 741511a d3d: Add missing unit test coverage of Compute2DTextureCopySplits to CopySplitTests by Antonio Maiorano · 12 months ago
  71. 68f3397 [spirv-reader][ir] Add support for `MatrixStride` annotation by dan sinclair · 12 months ago
  72. b0c7871 [spirv-reader][ir] Add support for `RowMajor` annotation by dan sinclair · 12 months ago
  73. 9c08106 Remove unused methods. by dan sinclair · 12 months ago
  74. 80fb18d [spirv] Create depth and array matcher helpers by dan sinclair · 12 months ago
  75. cda86a8 Roll ANGLE from beae1b4a81c9 to b3ec3a5f5448 (3 revisions) by Dawn Autoroller · 12 months ago
  76. b7fc9e7 Roll DirectX Shader Compiler from b390fb19adc5 to 93c7c2c8e623 (2 revisions) by Dawn Autoroller · 12 months ago chromium/7262
  77. 772f771 [dawn] Print the subgroup matrix configurations in E2E tests by James Price · 12 months ago
  78. 3561e0f [spirv-reader][ir] Add support for `ColMajor` annotation by dan sinclair · 12 months ago
  79. 18bac83 [tint][glsl] Move TextureBuiltinFromUniform after binding remapping. by Corentin Wallez · 12 months ago
  80. b6570d5 [dawn][common] Add FetchMax helpers for atomic max. by Lokbondo Kung · 12 months ago
  81. 21c69bd [Compat GL] Add render pipeline tests for TextureShaderBuiltinTests by Shrek Shao · 12 months ago
  82. 8df3b47 [dawn] Change enum test from assert to check by Peter McNeeley · 12 months ago
  83. 7d4e4ef [tint][fuzz] Use printer capabilities in writer_fuzz passes by Ryan Harrison · 12 months ago
  84. eeca366 [hlsl][ir] Rename expected files to drop .ir. by dan sinclair · 12 months ago
  85. 4facebf [tint][glsl] Support binding_array in texture_polyfill by Corentin Wallez · 12 months ago
  86. 36e8b59 Roll vulkan-deps from 02a9ce0423c4 to e9ab451bc13c (25 revisions) by Dawn Autoroller · 12 months ago
  87. 05933a6 Roll SwiftShader from ed01d9931de3 to 436722b39118 (1 revision) by Dawn Autoroller · 12 months ago chromium/7261
  88. 80e20b7 Reland "[dawn][metal] Makes AllowSpontaneous work for Metal queue events." by Loko Kung · 12 months ago
  89. 0bb223a Roll ANGLE from 14960950b20c to beae1b4a81c9 (1 revision) by Dawn Autoroller · 12 months ago
  90. 86ffc62 [ir] Remove the use ir flags. by dan sinclair · 12 months ago
  91. 26482a8 Reduce allocations in BindGroupTracker by Brandon Jones · 12 months ago
  92. 77d7a94 Roll DirectX Shader Compiler from 8f5595872e15 to b390fb19adc5 (3 revisions) by Dawn Autoroller · 12 months ago
  93. 429f6cf Remove legacy callback handling. by Jim Blackler · 12 months ago
  94. 8fc7e1f [dawn][opengl] Simplify GenerateTextureBuiltinFromUniformData by Corentin Wallez · 12 months ago
  95. d96d1d8 Add a missing include for int32_t by Takuto Ikuta · 12 months ago
  96. f1e896d [spirv-reader][ir] Add support for OpImage by dan sinclair · 12 months ago chromium/7260
  97. d9c1fcc Roll DirectX Shader Compiler from dd725c203c3a to 8f5595872e15 (1 revision) by Dawn Autoroller · 12 months ago
  98. b7b525e [spirv] Show stride when printing ExplicitLayoutArray by James Price · 12 months ago
  99. 6812d88 Remove the TINT_IR_ICE macro. by dan sinclair · 12 months ago
  100. eb770db [spirv-reader] Add support for Coherent decoration by James Price · 12 months ago