1. bbd3615 Roll Tint from 71198438ace0 to 883fb63e0143 (6 revisions) by Dawn Autoroller · 2 years, 9 months ago
  2. 8f144a0 fuzzers: Fix buffer overrun by Ben Clayton · 2 years, 9 months ago
  3. 50b6d02 fuzzers: Don't drop writter errors on the floor by Ben Clayton · 2 years, 9 months ago
  4. 86dc887 Add gn build support for spirv-tools + AST fuzzers by Alastair Donaldson · 2 years, 9 months ago
  5. 5d71531 Fix SPIR-V emptiness condition in fuzzer by Alastair Donaldson · 2 years, 9 months ago
  6. cfbc422 Texture::GetTextureViewDescriptorWithDefaults: fix incorrect UNREACHABLE() by Yunchao He · 2 years, 9 months ago
  7. 883fb63 transform: Don't unroll arrays in DecomposeMemoryAccess by Ben Clayton · 2 years, 9 months ago
  8. c335030 validation: location decoration is not valid for compute shaders by Sarah · 2 years, 9 months ago
  9. 5f99424 reader: fix ordering of select operands by David Neto · 2 years, 9 months ago
  10. 29c7079 parser/wgsl: Fix stack overflow in postfix_expression() by Ben Clayton · 2 years, 9 months ago
  11. fa4d434 Fix AST fuzzer message serialization by Vasyl Teliman · 2 years, 9 months ago
  12. 8324161 Validate a subresource can't be an attachment multiple times in a pass by Austin Eng · 2 years, 9 months ago
  13. 70324d8 Remove TINT_EXPECTS_UBOS_TO_BE_MULTIPLE_OF_16 macro usage by Antonio Maiorano · 2 years, 9 months ago
  14. e087a95 spirv-reader: support remaining interpolation decorations by David Neto · 2 years, 9 months ago
  15. ffc0a1f Roll Tint from 4c9b4405153b to 71198438ace0 (3 revisions) by Dawn Autoroller · 2 years, 9 months ago
  16. 7119843 validation: textureSample*() offset argument must be literal or const_expr by Sarah · 2 years, 9 months ago
  17. 979a0b4 Fix CLI parameters in fuzzers by Vasyl Teliman · 2 years, 9 months ago
  18. d3ed71b Roll Tint from 1da4073870c3 to 4c9b4405153b (1 revision) by Dawn Autoroller · 2 years, 9 months ago chromium/4578
  19. 365af04 Fix SPIRV-Tools fuzzer by Vasyl Teliman · 2 years, 9 months ago
  20. 4c9b440 Fix FloatToString printing with not enough precision when using `fixed` floatfield format by Antonio Maiorano · 2 years, 9 months ago
  21. bd45a20 Roll Tint from b478f9797550 to 1da4073870c3 (4 revisions) by Dawn Autoroller · 2 years, 9 months ago
  22. d8b3d99 Add OOB validation in RenderPassEncoder for Draw and DrawIndexed by Zhaoming Jiang · 2 years, 9 months ago
  23. 8d05400 Roll Tint from 9e0b3cceaf5f to b478f9797550 (11 revisions) by Dawn Autoroller · 2 years, 9 months ago
  24. 1da4073 test: Add case for tint:977 by Ben Clayton · 2 years, 9 months ago
  25. 0bff3fb writer/wgsl: Fix printing of for-loops by Ben Clayton · 2 years, 9 months ago
  26. 8e38fad transform/InlinePtrLets: Fix ICE for lets in for-loops by Ben Clayton · 2 years, 9 months ago
  27. 96a6e7e transform: Pass CloneContext by reference by Ben Clayton · 2 years, 9 months ago
  28. b478f97 IntrinsicTable: De-duplicate returned Intrinsics by Ben Clayton · 2 years, 9 months ago
  29. e54e26d writer/hlsl: Emit more helpers for intrinsic calls by Ben Clayton · 2 years, 9 months ago
  30. f242fb9 test: Add test case for tint:998 by Ben Clayton · 2 years, 9 months ago
  31. 8a96c78 transform: Fixes for DecomposeMemoryAccess by Ben Clayton · 2 years, 9 months ago
  32. 4511a2e transform: Add a debug flag to dump WGSL by Ben Clayton · 2 years, 9 months ago
  33. aa5686a Roll spirv-tools and spirv-headers by David Neto · 2 years, 9 months ago
  34. f4e213c CloneContext: Add an overload of Replace() that takes a function by Ben Clayton · 2 years, 9 months ago
  35. 60dae24 Reland "Validate storage class constraints" by Antonio Maiorano · 2 years, 9 months ago
  36. 37140e7 Fix bugs about TextureViewDesc's default values by Yunchao He · 2 years, 9 months ago
  37. 5cbb168 Roll Tint from 58bbe32cf428 to 9e0b3cceaf5f (1 revision) by Dawn Autoroller · 2 years, 9 months ago
  38. 1d10086 transform: More robustness for texture ops by Ben Clayton · 2 years, 9 months ago
  39. 487a913 CloneContext: Remove remnants of clone pointer de-duping by Ben Clayton · 2 years, 9 months ago
  40. ff3dbc3 tools: Add gerrit-stats by Ben Clayton · 2 years, 9 months ago
  41. 9e0b3cc [intrinsics]: Add texture_1d level overloads by Ben Clayton · 2 years, 9 months ago
  42. 93a7593 [tests]: Register Device::SetLoggingCallback() by Ben Clayton · 2 years, 9 months ago
  43. 5e3e3a0 Roll Tint from 3242d3e8c991 to 58bbe32cf428 (1 revision) by Dawn Autoroller · 2 years, 9 months ago
  44. 813a855 Remove deprecated WireClient/Server handlers functions by shrekshao · 2 years, 9 months ago
  45. 58bbe32 validation: Allow unsigned workgroup_size component by Sarah · 2 years, 9 months ago
  46. 427a5eb Roll Tint from 4d22c1dc2f9d to 3242d3e8c991 (4 revisions) by Dawn Autoroller · 2 years, 9 months ago
  47. d9d6e7f ShaderModule: Deprecate dump_translated_shaders for dump_shaders by Ben Clayton · 2 years, 9 months ago
  48. 3242d3e writer/hlsl: Use vector write helper for dynamic indices by Ben Clayton · 2 years, 9 months ago
  49. 8a8ddcf debug: Include system in assert string by Ben Clayton · 2 years, 9 months ago
  50. d35975a Add test case for tint:978 by Ben Clayton · 2 years, 9 months ago
  51. de2b7db Make ArrayLengthFromUniform transform emit a valid UBO by Antonio Maiorano · 2 years, 9 months ago
  52. b81021d Roll Tint from 6e459fecb794 to 4d22c1dc2f9d (6 revisions) by Dawn Autoroller · 2 years, 9 months ago chromium/4576
  53. 58016bf Make storage buffer length UBO size a multiple of 16 bytes by Antonio Maiorano · 2 years, 9 months ago
  54. 4d22c1d [realms] Use LUCI realms on 100% of builds. by Andrii Shyshkalov · 2 years, 9 months ago
  55. 954e8ab [realms] Use realms on 100% of builds. by Andrii Shyshkalov · 2 years, 9 months ago
  56. 3ad686e val: Remove source from validation result by James Price · 2 years, 9 months ago
  57. 7f142c4 inspector: Remove legacy shader IO support by James Price · 2 years, 9 months ago
  58. 4aed315 writer: Remove legacy generator API by James Price · 2 years, 9 months ago
  59. bbda572 Add explanatory comment to fuzzer build files by Alastair Donaldson · 2 years, 9 months ago
  60. 5db7d38 fuzzers: Switch AST fuzzers to new generator API by James Price · 2 years, 9 months ago
  61. 052aad7 Roll Tint from 3e27a20f3128 to 6e459fecb794 (1 revision) by Dawn Autoroller · 2 years, 9 months ago
  62. 6e459fe sem: Add CompoundStatement by Ben Clayton · 2 years, 9 months ago
  63. 4742fbe Add CompilationInfo wire test, check offset/length by Brandon Jones · 2 years, 9 months ago
  64. ec380e9 Fix Vulkan buffer barriers to use VK_WHOLE_SIZE by Austin Eng · 2 years, 9 months ago
  65. a145f37 Roll Tint from ff0a8f08227e to 3e27a20f3128 (3 revisions) by Dawn Autoroller · 2 years, 9 months ago
  66. 3e27a20 writer: Fix CaseStatment tests by Ben Clayton · 2 years, 9 months ago
  67. 8751227 fuzzers: Disable clang warning for clang 12 by Ben Clayton · 2 years, 9 months ago
  68. 9f4d94d Generate shader corpora for SPIR-V fuzzers by Alastair Donaldson · 2 years, 9 months ago
  69. f818d33 Roll Tint from c6bcab02fd89 to ff0a8f08227e (9 revisions) by Dawn Autoroller · 2 years, 9 months ago
  70. ff0a8f0 Generate shader corpora for WGSL fuzzers by Alastair Donaldson · 2 years, 9 months ago
  71. f6a4fe0 Add test case for tint:219 by Ben Clayton · 2 years, 9 months ago
  72. 5a78bde Fix a bug for 3D texture clear on D3D12 by Yunchao He · 2 years, 9 months ago
  73. 0a58972 Always run the Tint renamer, even with dump_translated_shaders by Austin Eng · 2 years, 9 months ago
  74. 4166ecc Factor out the InspectorHelper from the Inspector test file by Ryan Harrison · 2 years, 9 months ago
  75. 4773e8d wgsl: Clean up duplicated [[block]] structs by Ben Clayton · 2 years, 9 months ago
  76. f1c76f5 [realms] bump realms to 25%. by Andrii Shyshkalov · 2 years, 9 months ago chromium/4575
  77. 7c95e38 [realms] bump realms to 25%. by Andrii Shyshkalov · 2 years, 9 months ago
  78. ae23bd5 reader/wgsl: Reserve ++ and -- tokens by James Price · 2 years, 9 months ago
  79. 4738661 Roll Tint from 54d1ee6f1161 to c6bcab02fd89 (1 revision) by Dawn Autoroller · 2 years, 9 months ago
  80. 8d33b85 writer/hlsl: Implement invariant attribute by James Price · 2 years, 9 months ago
  81. af6fc5f resolver: Replace GetScalarConstExprValue with ConstantValueOf by Ben Clayton · 2 years, 9 months ago
  82. 51cfe26 writer/hlsl: Simplify UBO accesses for static indexing by Ben Clayton · 2 years, 9 months ago
  83. 71f619b [resolver]: Begin constant value evaluation by Ben Clayton · 2 years, 9 months ago
  84. c6bcab0 Implement AST fuzzer by Vasyl Teliman · 2 years, 9 months ago
  85. 2103fa6 Pass preserveInvariance to MSL compiler if necessary by Austin Eng · 2 years, 9 months ago
  86. 726d179 Roll Tint from f07ad6733b6a to 54d1ee6f1161 (11 revisions) by Dawn Autoroller · 2 years, 9 months ago
  87. 54d1ee6 fuzzers: Switch fuzzers to new generator API by James Price · 2 years, 9 months ago
  88. aa48b1a Revert "Validate storage class constraints" by Ben Clayton · 2 years, 9 months ago
  89. 66a88a2 [realms] launch 20% of builds in realms mode. by Andrii Shyshkalov · 2 years, 9 months ago
  90. b326f8c Remove UnsafeAPI toggle for 3D texture by Yunchao He · 2 years, 9 months ago
  91. b5d561b [realms] launch 20% of builds in realms mode. by Andrii Shyshkalov · 2 years, 9 months ago
  92. 3797ab6 reader/wgsl: Be more aggressive at bailing by Ben Clayton · 2 years, 9 months ago
  93. 2c2aa2a writer/msl: Implement invariant attribute by James Price · 2 years, 9 months ago
  94. fd5829e Validate storage class constraints by Antonio Maiorano · 2 years, 9 months ago
  95. cbef5a5 [realms][dawn] configure but not use realms. by Andrii Shyshkalov · 2 years, 9 months ago
  96. 88b8e2f writer/spirv: Implement invariant attribute by James Price · 2 years, 9 months ago
  97. 762c81b [realms][tint] configure but do not use realms. by Andrii Shyshkalov · 2 years, 9 months ago
  98. 49cbb5e Roll Tint from 9569e2c790c5 to f07ad6733b6a (2 revisions) by Dawn Autoroller · 2 years, 9 months ago
  99. fcc0de0 wgsl: Implement invariant attribute by James Price · 2 years, 9 months ago
  100. 508d249 validation: Validate invariant attribute by James Price · 2 years, 9 months ago