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f1fa60b
Use Jamie's 7-layer burrito of Vulkan DEPS.
by Stephen White
· 8 weeks ago
bc21cfa
Roll Tint from e6e704145b31 to 40b4928a73b7 (11 revisions)
by Dawn Autoroller
· 8 weeks ago
a84acc4
Enable CompressedTextureZeroInitTest on Win/Intel/Vulkan
by Jiawei Shao
· 8 weeks ago
ad0bec6
Revert "Update PrimitiveTopologyTests to use WGSL"
by Austin Eng
· 8 weeks ago
849aa9c
Roll Tint from 9a644c7903ca to e6e704145b31 (1 revision)
by Dawn Autoroller
· 8 weeks ago
b9641b8
Update PrimitiveTopologyTests to use WGSL
by Austin Eng
· 8 weeks ago
200941c
dawn_wire: Return early in callbacks after the server is destroyed
by Austin Eng
· 8 weeks ago
e3fd026
Use a common helper for std::nothrow
by Austin Eng
· 8 weeks ago
c120b02
Remove internal resolve buffer from Timestamp compute shader
by Hao Li
· 8 weeks ago
cdbd295
Get timestamp period from device
by Hao Li
· 8 weeks ago
4110684
Vulkan: Fix a bug in the impl of T2T copy with 2D array textures
by Jiawei Shao
· 8 weeks ago
da2d927
Add TypeTraits.h for Dawn's additional type traits.
by Corentin Wallez
· 8 weeks ago
9f0b827
Minor fix to build with MSVC: Removes constructor ambiguity
by Carl Woffenden
· 8 weeks ago
8698001
Invalidate sampler with maxAnisotropy = 0
by shrekshao
· 9 weeks ago
9a38e5b
Make HLSL cache key guard comment ASSERT more specific
by Austin Eng
· 9 weeks ago
0eb6172
Enable CompressedTextureFormatTests on Win/Intel/Vulkan
by Jiawei Shao
· 9 weeks ago
c8d5277
IWYU: add missing include for ceil
by Stephan Hartmann
· 10 weeks ago
f8c5e4a
Add maxAnisotropy to GPUSamplerDescriptor
by shrekshao
· 10 weeks ago
c082766
Add maximum limitation for query count in CreateQuerySet
by Hao Li
· 10 weeks ago
700809a
Update BindGroupTests to use WGSL
by Austin Eng
· 10 weeks ago
b3ab21e
Update GpuMemorySynchronizationTests to use WGSL
by Austin Eng
· 10 weeks ago
a4fb42a
Enable two dawn_end2end_tests on Win/Intel/Vulkan after bot upgrades
by Jiawei Shao
· 10 weeks ago
33bf309
Update OpArrayLengthTests to use WGSL
by Austin Eng
· 2 months ago
04e3078
Update DepthStencilSamplingTests to use WGSL
by Austin Eng
· 2 months ago
600798b
Update BufferZeroInitTests to use WGSL
by Austin Eng
· 2 months ago
84997c5
Update ViewportOrientationTests to use WGSL
by Austin Eng
· 2 months ago
65ae78e
Update ViewportTests to use WGSL
by Austin Eng
· 2 months ago
6442400
Update CreateReadyPipelineTests to use WGSL
by Austin Eng
· 2 months ago
241cd0c
Update PrimitiveTopologyTests to use WGSL
by Austin Eng
· 2 months ago
58ce274
dawn_native/vulkan: Use EmitVertexPointSize transform
by Ben Clayton
· 2 months ago
03d0309
Vulkan: Fix a typo in SwapChainVk.cpp
by Jiawei Shao
· 2 months ago
afcef3e
Query API: Test the accuracy of timestamp compute shader
by Hao Li
· 2 months ago
3272f9d
GLES: Fix a bug in the impl of CopyBufferToTexture() with compressed formats
by Jiawei Shao
· 2 months ago
3af532b
Update BindingInfo to reflect new BindGroupLayoutEntry structure
by Brandon Jones
· 2 months ago
ec56b90
Skip all the dawn_end2end_tests using glTextureView() on GLES
by Jiawei Shao
· 2 months ago
5d4fd88
Roll Tint from a57f842be951 to 9a644c7903ca (4 revisions)
by Dawn Autoroller
· 3 months ago
64c5d60
Update ComputeStorageBufferBarrierTests to use WGSL
by Austin Eng
· 3 months ago
d10774c
Update DynamicBufferOffsetTests to use WGSL
by Austin Eng
· 3 months ago
ee977a0
Update MultisampledSamplingTests to use WGSL
by Austin Eng
· 3 months ago
0243602
Update DepthStencilCopyTests to use WGSL - FragDepth
by Austin Eng
· 3 months ago
8d38c01
Autogenerate all of the wire callback mocks
by Austin Eng
· 3 months ago
5ca12a8
Introduce SubresourceStorage (3/N): Inline data
by Corentin Wallez
· 3 months ago
155241b
Roll Tint from 8b40a67cf792 to a57f842be951 (7 revisions)
by Dawn Autoroller
· 3 months ago
b31cd87
Update majority of tests to use new BindGroupLayoutEntry format
by Brandon Jones
· 3 months ago
307ece1
end2end: Enable textureLoad() tint tests
by Ben Clayton
· 3 months ago
455dbfd
Roll Tint from e07510293160 to 8b40a67cf792 (9 revisions)
by Dawn Autoroller
· 3 months ago
a7bb5a5
Remove the hardcoded device tick in Server::HandleCommands
by Austin Eng
· 3 months ago
cf820d7
Rename STRIDE_UNDEFINED to COPY_STRIDE_UNDEFINED
by Kai Ninomiya
· 3 months ago
fea4c14
Fix missing include that causes Skia builds to fail
by Ryan Harrison
· 3 months ago
b35ae00
Fix erroneous validation logic for BindGroupLayoutEntry
by Brandon Jones
· 3 months ago
e0a4d8f
Fix comment that says "control case" when it isn't.
by Corentin Wallez
· 3 months ago
5699602
end2end: Enable DepthReplacing tint tests
by Ben Clayton
· 3 months ago
f46720f
Roll Tint from 8df62847f40a to e07510293160 (1 revision)
by Dawn Autoroller
· 3 months ago
985db28
Roll Tint from 24bbbbb25f7d to 8df62847f40a (16 revisions)
by Dawn Autoroller
· 3 months ago
0faa66a
Introduce SubresourceStorage (2/N): Merge
by Corentin Wallez
· 3 months ago
43c39a1
Re-enable disabled unit tests
by Ryan Harrison
· 3 months ago
12c78cb
Roll Tint from 2abecbba1670 to 24bbbbb25f7d (1 revision)
by Dawn Autoroller
· 3 months ago
fb6c215
Roll Tint from a80511e02109 to 2abecbba1670 (14 revisions)
by Dawn Autoroller
· 3 months ago
9c52c29
Updating BindGroupLayoutEntry interface to match latest spec
by Brandon Jones
· 3 months ago
ed883bc
Roll Tint from 287f6f12eff6 to a80511e02109 (7 revisions)
by Dawn Autoroller
· 3 months ago
6bcd4ac
Roll Tint from 7a0daa233d8a to 287f6f12eff6 (7 revisions)
by Dawn Autoroller
· 3 months ago
29fd629
Roll Tint from 195917c0be32 to 7a0daa233d8a (8 revisions)
by Dawn Autoroller
· 3 months ago
9229175
Introduce SubresourceStorage (1/N)
by Corentin Wallez
· 3 months ago
99d6c14
CMake: set DAWN_ENABLE_WGSL to ON by default.
by Corentin Wallez
· 3 months ago
3080555
Enable use_tint_generator w/ test suppressions for SPIR-V based backends
by Austin Eng
· 3 months ago
0824188
Fix issues with roll into Skia
by Ryan Harrison
· 3 months ago
2093157
Rename TryConvertAspect to better reflect what it does.
by Corentin Wallez
· 3 months ago
0664a30
Roll Tint from b8a3078bbec9 to 195917c0be32 (17 revisions)
by Dawn Autoroller
· 3 months ago
0b0e6e0
use cstring instead of string.h
by Stephan Hartmann
· 3 months ago
36cd254
GCC: fix template specialization in ObjectContentHasher
by Stephan Hartmann
· 3 months ago
61355d4
Change SubresourceRange to be hierarchical.
by Corentin Wallez
· 3 months ago
8a73e18
Add MSL support for UseTintGenerator toggle
by Austin Eng
· 3 months ago
0421841
Widen color state support on ES.
by Stephen White
· 3 months ago
1ae024c
Add SPIR-V support for UseTintGenerator toggle
by Austin Eng
· 3 months ago
0d948f7
Produce tint::ast::Module in the frontend if UseTintGenerator
by Austin Eng
· 3 months ago
224a3a4
Fix Emulated OOB Index In Primitive Restart Tests
by Brandon Jones
· 3 months ago
f0a0c38
Roll Tint from 00b77a80ab13 to b8a3078bbec9 (1 revision)
by Dawn Autoroller
· 3 months ago
d63d562
IWYU: include string.h for memcpy
by Stephan Hartmann
· 3 months ago
c532048
Add testing and implementation for lazy init compressed textures
by Natasha Lee
· 3 months ago
8c81331
Fix base vertex toggle.
by Stephen White
· 3 months ago
f31b78e
Enable all remaining end2end tests on OpenGL ES backend.
by Stephen White
· 3 months ago
5816894
Remove legacy tint::transform API codepaths
by Ben Clayton
· 3 months ago
ab5821d
Roll Tint from 8e6cd2e68076 to 00b77a80ab13 (3 revisions)
by Dawn Autoroller
· 3 months ago
f731a81
Fix DawnTest HasToggleEnabled referencing the wrong device
by Austin Eng
· 3 months ago
3a915a6
Set D3D12 IBStripCutValue
by Brandon Jones
· 3 months ago
80baa39
Add codepaths for new tint::transform API
by Ben Clayton
· 3 months ago
715f427
Roll Tint from 685cb02ea8d9 to 8e6cd2e68076 (5 revisions)
by Dawn Autoroller
· 3 months ago
00cda4f
OpenGL ES: enable StorageTextureTests.
by Stephen White
· 3 months ago
1229110
Update TextureFormatTests to use WGSL
by Austin Eng
· 3 months ago
24bf7a4
Pipeline caching: refactor object hashing
by Bryan Bernhart
· 3 months ago
fe12940
Move Subresource-related datatypes to their own file.
by Corentin Wallez
· 3 months ago
c34bb0c
Enable viewport tests on OpenGL ES.
by Stephen White
· 3 months ago
600f6f5
Specify mip level and array layer in TextureMTL lazy clear
by Austin Eng
· 3 months ago
10cb17e
Disable unit tests with KI when Tint Inspector is being used
by Ryan Harrison
· 3 months ago
0d1c173
Remove tint context.
by dan sinclair
· 3 months ago
5d8a071
Suppress all end2end tests on Intel D3D12 with validation layers
by Corentin Wallez
· 3 months ago
a0ca2cc
Fix WindowsDebugLogger hang on release builds
by Bryan Bernhart
· 3 months ago
3668d35
Roll Tint from 782f6a5e3e3c to 685cb02ea8d9 (15 revisions)
by Dawn Autoroller
· 3 months ago
b17fe99
Do not assert in work thread during tests
by Ryan Harrison
· 3 months ago
2395ff5
OpenGL: Bind a dummy sampler for OpImageFetch if not present
by Austin Eng
· 3 months ago
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