Replace TextureType::(Is|As)Depth with Castable
Change-Id: I2f1785cec1880f728fbbf0c75762bc957e34ca0a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34276
Reviewed-by: dan sinclair <dsinclair@chromium.org>
diff --git a/src/ast/type/depth_texture_type.cc b/src/ast/type/depth_texture_type.cc
index 79f8e06..95a954f 100644
--- a/src/ast/type/depth_texture_type.cc
+++ b/src/ast/type/depth_texture_type.cc
@@ -41,10 +41,6 @@
DepthTextureType::~DepthTextureType() = default;
-bool DepthTextureType::IsDepth() const {
- return true;
-}
-
std::string DepthTextureType::type_name() const {
std::ostringstream out;
out << "__depth_texture_" << dim();
diff --git a/src/ast/type/depth_texture_type.h b/src/ast/type/depth_texture_type.h
index ee05dc3..4f58fb0 100644
--- a/src/ast/type/depth_texture_type.h
+++ b/src/ast/type/depth_texture_type.h
@@ -33,9 +33,6 @@
DepthTextureType(DepthTextureType&&);
~DepthTextureType() override;
- /// @returns true if the type is a depth texture type
- bool IsDepth() const override;
-
/// @returns the name for this type
std::string type_name() const override;
};
diff --git a/src/ast/type/depth_texture_type_test.cc b/src/ast/type/depth_texture_type_test.cc
index 51c7014..2798b93 100644
--- a/src/ast/type/depth_texture_type_test.cc
+++ b/src/ast/type/depth_texture_type_test.cc
@@ -54,7 +54,7 @@
TEST_F(DepthTextureTypeTest, IsTextureType) {
DepthTextureType d(TextureDimension::kCube);
- EXPECT_TRUE(d.IsDepth());
+ EXPECT_TRUE(d.Is<DepthTextureType>());
EXPECT_FALSE(d.IsSampled());
EXPECT_FALSE(d.IsStorage());
}
diff --git a/src/ast/type/multisampled_texture_type_test.cc b/src/ast/type/multisampled_texture_type_test.cc
index 32756ce..108acb2 100644
--- a/src/ast/type/multisampled_texture_type_test.cc
+++ b/src/ast/type/multisampled_texture_type_test.cc
@@ -18,6 +18,7 @@
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/array_type.h"
#include "src/ast/type/bool_type.h"
+#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/matrix_type.h"
@@ -55,10 +56,11 @@
TEST_F(MultisampledTextureTypeTest, IsTextureType) {
F32Type f32;
MultisampledTextureType s(TextureDimension::kCube, &f32);
- EXPECT_FALSE(s.IsDepth());
- EXPECT_TRUE(s.IsMultisampled());
- EXPECT_FALSE(s.IsSampled());
- EXPECT_FALSE(s.IsStorage());
+ TextureType* ty = &s;
+ EXPECT_FALSE(ty->Is<DepthTextureType>());
+ EXPECT_TRUE(ty->IsMultisampled());
+ EXPECT_FALSE(ty->IsSampled());
+ EXPECT_FALSE(ty->IsStorage());
}
TEST_F(MultisampledTextureTypeTest, Dim) {
diff --git a/src/ast/type/sampled_texture_type_test.cc b/src/ast/type/sampled_texture_type_test.cc
index 9e68b82..a37b8b7 100644
--- a/src/ast/type/sampled_texture_type_test.cc
+++ b/src/ast/type/sampled_texture_type_test.cc
@@ -18,6 +18,7 @@
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/array_type.h"
#include "src/ast/type/bool_type.h"
+#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/matrix_type.h"
@@ -55,9 +56,10 @@
TEST_F(SampledTextureTypeTest, IsTextureType) {
F32Type f32;
SampledTextureType s(TextureDimension::kCube, &f32);
- EXPECT_FALSE(s.IsDepth());
- EXPECT_TRUE(s.IsSampled());
- EXPECT_FALSE(s.IsStorage());
+ TextureType* ty = &s;
+ EXPECT_FALSE(ty->Is<DepthTextureType>());
+ EXPECT_TRUE(ty->IsSampled());
+ EXPECT_FALSE(ty->IsStorage());
}
TEST_F(SampledTextureTypeTest, Dim) {
diff --git a/src/ast/type/storage_texture_type_test.cc b/src/ast/type/storage_texture_type_test.cc
index 4d71c41..cc548c9 100644
--- a/src/ast/type/storage_texture_type_test.cc
+++ b/src/ast/type/storage_texture_type_test.cc
@@ -21,6 +21,7 @@
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/array_type.h"
#include "src/ast/type/bool_type.h"
+#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/matrix_type.h"
@@ -59,9 +60,10 @@
TEST_F(StorageTextureTypeTest, IsTextureType) {
StorageTextureType s(TextureDimension::k2dArray, AccessControl::kReadOnly,
ImageFormat::kRgba32Float);
- EXPECT_FALSE(s.IsDepth());
- EXPECT_FALSE(s.IsSampled());
- EXPECT_TRUE(s.IsStorage());
+ TextureType* ty = &s;
+ EXPECT_FALSE(ty->Is<DepthTextureType>());
+ EXPECT_FALSE(ty->IsSampled());
+ EXPECT_TRUE(ty->IsStorage());
}
TEST_F(StorageTextureTypeTest, Dim) {
diff --git a/src/ast/type/texture_type.cc b/src/ast/type/texture_type.cc
index c6ff7f1..2e986f4 100644
--- a/src/ast/type/texture_type.cc
+++ b/src/ast/type/texture_type.cc
@@ -16,7 +16,6 @@
#include <cassert>
-#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/multisampled_texture_type.h"
#include "src/ast/type/sampled_texture_type.h"
#include "src/ast/type/storage_texture_type.h"
@@ -61,9 +60,6 @@
TextureType::~TextureType() = default;
-bool TextureType::IsDepth() const {
- return false;
-}
bool TextureType::IsMultisampled() const {
return false;
}
@@ -74,11 +70,6 @@
return false;
}
-const DepthTextureType* TextureType::AsDepth() const {
- assert(IsDepth());
- return static_cast<const DepthTextureType*>(this);
-}
-
const MultisampledTextureType* TextureType::AsMultisampled() const {
assert(IsMultisampled());
return static_cast<const MultisampledTextureType*>(this);
@@ -94,11 +85,6 @@
return static_cast<const StorageTextureType*>(this);
}
-DepthTextureType* TextureType::AsDepth() {
- assert(IsDepth());
- return static_cast<DepthTextureType*>(this);
-}
-
MultisampledTextureType* TextureType::AsMultisampled() {
assert(IsMultisampled());
return static_cast<MultisampledTextureType*>(this);
diff --git a/src/ast/type/texture_type.h b/src/ast/type/texture_type.h
index 4cb9b23..b2eba82 100644
--- a/src/ast/type/texture_type.h
+++ b/src/ast/type/texture_type.h
@@ -63,8 +63,6 @@
/// @returns the texture dimension
TextureDimension dim() const { return dim_; }
- /// @returns true if this is a depth texture
- virtual bool IsDepth() const;
/// @returns ture if this is a multisampled texture
virtual bool IsMultisampled() const;
/// @returns true if this is a storage texture
@@ -72,8 +70,6 @@
/// @returns true if this is a sampled texture
virtual bool IsSampled() const;
- /// @returns the texture as a depth texture
- const DepthTextureType* AsDepth() const;
/// @returns the texture as a multisampled texture
const MultisampledTextureType* AsMultisampled() const;
/// @returns the texture as a sampled texture
@@ -81,8 +77,6 @@
/// @returns the texture as a storage texture
const StorageTextureType* AsStorage() const;
- /// @returns the texture as a depth texture
- DepthTextureType* AsDepth();
/// @returns the texture as a multisampled texture
MultisampledTextureType* AsMultisampled();
/// @returns the texture as a sampled texture
diff --git a/src/reader/spirv/function.cc b/src/reader/spirv/function.cc
index ccff3fd..bc2d5c7 100644
--- a/src/reader/spirv/function.cc
+++ b/src/reader/spirv/function.cc
@@ -53,6 +53,7 @@
#include "src/ast/storage_class.h"
#include "src/ast/switch_statement.h"
#include "src/ast/type/bool_type.h"
+#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/f32_type.h"
#include "src/ast/type/pointer_type.h"
#include "src/ast/type/texture_type.h"
@@ -3714,7 +3715,7 @@
parser_impl_.GetTypeForHandleVar(*image)) {
if (ast::type::TextureType* texture_type =
type->type()->As<ast::type::TextureType>()) {
- if (texture_type->IsDepth()) {
+ if (texture_type->Is<ast::type::DepthTextureType>()) {
// Convert it to an unsigned integer type.
lod_operand = ast_module_.create<ast::TypeConstructorExpression>(
ast_module_.create<ast::type::U32Type>(),
diff --git a/src/reader/wgsl/parser_impl_depth_texture_type_test.cc b/src/reader/wgsl/parser_impl_depth_texture_type_test.cc
index 78783f9..fd1d93b 100644
--- a/src/reader/wgsl/parser_impl_depth_texture_type_test.cc
+++ b/src/reader/wgsl/parser_impl_depth_texture_type_test.cc
@@ -37,7 +37,8 @@
EXPECT_FALSE(t.errored);
ASSERT_NE(t.value, nullptr);
ASSERT_TRUE(t->Is<ast::type::TextureType>());
- ASSERT_TRUE(t->As<ast::type::TextureType>()->IsDepth());
+ ASSERT_TRUE(
+ t->As<ast::type::TextureType>()->Is<ast::type::DepthTextureType>());
EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
ast::type::TextureDimension::k2d);
EXPECT_FALSE(p->has_error());
@@ -50,7 +51,8 @@
EXPECT_FALSE(t.errored);
ASSERT_NE(t.value, nullptr);
ASSERT_TRUE(t->Is<ast::type::TextureType>());
- ASSERT_TRUE(t->As<ast::type::TextureType>()->IsDepth());
+ ASSERT_TRUE(
+ t->As<ast::type::TextureType>()->Is<ast::type::DepthTextureType>());
EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
ast::type::TextureDimension::k2dArray);
EXPECT_FALSE(p->has_error());
@@ -63,7 +65,8 @@
EXPECT_FALSE(t.errored);
ASSERT_NE(t.value, nullptr);
ASSERT_TRUE(t->Is<ast::type::TextureType>());
- ASSERT_TRUE(t->As<ast::type::TextureType>()->IsDepth());
+ ASSERT_TRUE(
+ t->As<ast::type::TextureType>()->Is<ast::type::DepthTextureType>());
EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
ast::type::TextureDimension::kCube);
EXPECT_FALSE(p->has_error());
@@ -76,7 +79,8 @@
EXPECT_FALSE(t.errored);
ASSERT_NE(t.value, nullptr);
ASSERT_TRUE(t->Is<ast::type::TextureType>());
- ASSERT_TRUE(t->As<ast::type::TextureType>()->IsDepth());
+ ASSERT_TRUE(
+ t->As<ast::type::TextureType>()->Is<ast::type::DepthTextureType>());
EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
ast::type::TextureDimension::kCubeArray);
EXPECT_FALSE(p->has_error());
diff --git a/src/reader/wgsl/parser_impl_texture_sampler_types_test.cc b/src/reader/wgsl/parser_impl_texture_sampler_types_test.cc
index d64c5a2..23869a4 100644
--- a/src/reader/wgsl/parser_impl_texture_sampler_types_test.cc
+++ b/src/reader/wgsl/parser_impl_texture_sampler_types_test.cc
@@ -13,6 +13,7 @@
// limitations under the License.
#include "gtest/gtest.h"
+#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/multisampled_texture_type.h"
@@ -66,7 +67,7 @@
EXPECT_FALSE(t.errored);
ASSERT_NE(t.value, nullptr);
ASSERT_TRUE(t->Is<ast::type::TextureType>());
- ASSERT_TRUE(t->As<ast::type::TextureType>()->IsDepth());
+ ASSERT_TRUE(t->Is<ast::type::DepthTextureType>());
EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
ast::type::TextureDimension::k2d);
}
diff --git a/src/type_determiner.cc b/src/type_determiner.cc
index 964a2fb..9d75b84 100644
--- a/src/type_determiner.cc
+++ b/src/type_determiner.cc
@@ -38,6 +38,7 @@
#include "src/ast/switch_statement.h"
#include "src/ast/type/array_type.h"
#include "src/ast/type/bool_type.h"
+#include "src/ast/type/depth_texture_type.h"
#include "src/ast/type/f32_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/matrix_type.h"
@@ -665,7 +666,7 @@
ident->set_intrinsic_signature(
std::make_unique<ast::intrinsic::TextureSignature>(param));
- if (texture->IsDepth()) {
+ if (texture->Is<ast::type::DepthTextureType>()) {
expr->func()->set_result_type(mod_->create<ast::type::F32Type>());
return true;
}
diff --git a/src/writer/msl/generator_impl.cc b/src/writer/msl/generator_impl.cc
index 085be03..41795e2 100644
--- a/src/writer/msl/generator_impl.cc
+++ b/src/writer/msl/generator_impl.cc
@@ -1842,7 +1842,7 @@
} else if (type->Is<ast::type::TextureType>()) {
auto* tex = type->As<ast::type::TextureType>();
- if (tex->IsDepth()) {
+ if (tex->Is<ast::type::DepthTextureType>()) {
out_ << "depth";
} else {
out_ << "texture";
@@ -1878,7 +1878,7 @@
out_ << "_ms";
}
out_ << "<";
- if (tex->IsDepth()) {
+ if (tex->Is<ast::type::DepthTextureType>()) {
out_ << "float, access::sample";
} else if (tex->IsStorage()) {
auto* storage = tex->AsStorage();
diff --git a/src/writer/spirv/builder.cc b/src/writer/spirv/builder.cc
index 345de30..f7b28a8 100644
--- a/src/writer/spirv/builder.cc
+++ b/src/writer/spirv/builder.cc
@@ -2521,23 +2521,24 @@
}
uint32_t depth_literal = 0u;
- if (texture->IsDepth()) {
+ if (texture->Is<ast::type::DepthTextureType>()) {
depth_literal = 1u;
}
uint32_t sampled_literal = 2u;
- if (texture->IsMultisampled() || texture->IsSampled() || texture->IsDepth()) {
+ if (texture->IsMultisampled() || texture->IsSampled() ||
+ texture->Is<ast::type::DepthTextureType>()) {
sampled_literal = 1u;
}
if (dim == ast::type::TextureDimension::kCubeArray) {
- if (texture->IsSampled() || texture->IsDepth()) {
+ if (texture->IsSampled() || texture->Is<ast::type::DepthTextureType>()) {
push_capability(SpvCapabilitySampledCubeArray);
}
}
uint32_t type_id = 0u;
- if (texture->IsDepth()) {
+ if (texture->Is<ast::type::DepthTextureType>()) {
ast::type::F32Type f32;
type_id = GenerateTypeIfNeeded(&f32);
} else if (texture->IsSampled()) {
diff --git a/src/writer/wgsl/generator_impl.cc b/src/writer/wgsl/generator_impl.cc
index 91212c9..7e53242 100644
--- a/src/writer/wgsl/generator_impl.cc
+++ b/src/writer/wgsl/generator_impl.cc
@@ -470,7 +470,7 @@
auto* texture = type->As<ast::type::TextureType>();
out_ << "texture_";
- if (texture->IsDepth()) {
+ if (texture->Is<ast::type::DepthTextureType>()) {
out_ << "depth_";
} else if (texture->IsSampled()) {
/* nothing to emit */