blob: f58c93cef46a236ddf50f3da0499ef84ed8fee84 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
fn textureNumLayers_024820() {
var res : i32 = textureNumLayers(arg_0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
textureNumLayers_024820();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
textureNumLayers_024820();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
textureNumLayers_024820();
}