blob: 4cad81a462f4377e0db76b7951a715fa9612af85 [file] [log] [blame]
struct VertexOutput {
@builtin(position)
pos : vec4<f32>;
@location(0) @interpolate(flat)
loc0 : i32;
}
fn foo(x : f32) -> VertexOutput {
return VertexOutput(vec4<f32>(x, x, x, 1.0), 42);
}
@stage(vertex)
fn vert_main1() -> VertexOutput {
return foo(0.5);
}
@stage(vertex)
fn vert_main2() -> VertexOutput {
return foo(0.25);
}