blob: d1c4406537274f3d523fc94ba6229c84ca23fa61 [file] [log] [blame]
type Arr = @stride(16) array<f32, 2>;
struct buf0 {
x_GLF_uniform_float_values : Arr;
};
type Arr_1 = @stride(16) array<i32, 2>;
struct buf1 {
x_GLF_uniform_int_values : Arr_1;
};
@group(0) @binding(0) var<uniform> x_7 : buf0;
var<private> x_GLF_color : vec4<f32>;
@group(0) @binding(1) var<uniform> x_11 : buf1;
fn func_() -> vec2<f32> {
var v : vec2<f32>;
var a : i32;
var indexable : array<vec2<f32>, 3>;
let x_67 : f32 = x_7.x_GLF_uniform_float_values[0];
v.y = x_67;
a = 2;
let x_70 : f32 = x_7.x_GLF_uniform_float_values[1];
let x_73 : f32 = x_7.x_GLF_uniform_float_values[1];
let x_75 : vec2<f32> = v;
let x_77 : i32 = a;
indexable = array<vec2<f32>, 3>(vec2<f32>(x_70, x_70), vec2<f32>(x_73, x_73), x_75);
let x_79 : vec2<f32> = indexable[x_77];
return x_79;
}
fn main_1() {
let x_40 : vec2<f32> = func_();
let x_43 : f32 = x_7.x_GLF_uniform_float_values[0];
if ((x_40.y == x_43)) {
let x_49 : i32 = x_11.x_GLF_uniform_int_values[0];
let x_52 : i32 = x_11.x_GLF_uniform_int_values[1];
let x_55 : i32 = x_11.x_GLF_uniform_int_values[1];
let x_58 : i32 = x_11.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_49), f32(x_52), f32(x_55), f32(x_58));
} else {
let x_62 : i32 = x_11.x_GLF_uniform_int_values[1];
let x_63 : f32 = f32(x_62);
x_GLF_color = vec4<f32>(x_63, x_63, x_63, x_63);
}
return;
}
struct main_out {
@location(0)
x_GLF_color_1 : vec4<f32>;
};
@stage(fragment)
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}