| #version 310 es |
| precision mediump float; |
| |
| bool bool_var1 = bool(1u); |
| bool bool_var2 = bool(1); |
| bool bool_var3 = bool(1.0f); |
| int i32_var1 = int(1u); |
| int i32_var2 = int(1.0f); |
| int i32_var3 = int(true); |
| uint u32_var1 = uint(1); |
| uint u32_var2 = uint(1.0f); |
| uint u32_var3 = uint(true); |
| bvec3 v3bool_var1 = bvec3(uvec3(1u)); |
| bvec3 v3bool_var2 = bvec3(ivec3(1)); |
| bvec3 v3bool_var3 = bvec3(vec3(1.0f)); |
| ivec3 v3i32_var1 = ivec3(uvec3(1u)); |
| ivec3 v3i32_var2 = ivec3(vec3(1.0f)); |
| ivec3 v3i32_var3 = ivec3(bvec3(true)); |
| uvec3 v3u32_var1 = uvec3(ivec3(1)); |
| uvec3 v3u32_var2 = uvec3(vec3(1.0f)); |
| uvec3 v3u32_var3 = uvec3(bvec3(true)); |
| bvec3 v3bool_var4 = bvec3(bvec2(vec2(123.0f)), true); |
| bvec4 v4bool_var5 = bvec4(bvec2(vec2(123.0f, 0.0f)), bvec2(true, bool(float(0.0f)))); |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void tint_symbol() { |
| bool_var1 = false; |
| bool_var2 = false; |
| bool_var3 = false; |
| i32_var1 = 0; |
| i32_var2 = 0; |
| i32_var3 = 0; |
| u32_var1 = 0u; |
| u32_var2 = 0u; |
| u32_var3 = 0u; |
| v3bool_var1 = bvec3(false, false, false); |
| v3bool_var2 = bvec3(false, false, false); |
| v3bool_var3 = bvec3(false, false, false); |
| v3bool_var4 = bvec3(false, false, false); |
| v4bool_var5 = bvec4(false, false, false, false); |
| v3i32_var1 = ivec3(0, 0, 0); |
| v3i32_var2 = ivec3(0, 0, 0); |
| v3i32_var3 = ivec3(0, 0, 0); |
| v3u32_var1 = uvec3(0u, 0u, 0u); |
| v3u32_var2 = uvec3(0u, 0u, 0u); |
| v3u32_var3 = uvec3(0u, 0u, 0u); |
| return; |
| } |
| void main() { |
| tint_symbol(); |
| } |
| |
| |