blob: dada745688eed520aabe043be69875d312473932 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
uniform highp samplerCubeArray t_f;
uniform highp isamplerCubeArray t_i;
uniform highp usamplerCubeArray t_u;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
return;
}
void main() {
tint_symbol();
}
Error parsing GLSL shader:
ERROR: 0:4: 'samplerCubeArray' : Reserved word.
ERROR: 0:4: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.