blob: 4a7de625a1559318e2d8285ba1a574dcb61b2288 [file] [log] [blame]
TextureCubeArray<float4> t_f : register(t0, space0);
TextureCubeArray<int4> t_i : register(t1, space0);
TextureCubeArray<uint4> t_u : register(t2, space0);
[numthreads(1, 1, 1)]
void main() {
return;
}