blob: b7efb3de8a8c853aefb45f0e103a56badfb45855 [file] [log] [blame]
SKIP: FAILED
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
cbuffer cbuffer_x_6 : register(b0, space0) {
uint4 x_6[1];
};
void main_1() {
int GLF_dead6index = 0;
int GLF_dead6currentNode = 0;
int donor_replacementGLF_dead6tree[1] = (int[1])0;
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
GLF_dead6index = 0;
const float x_34 = asfloat(x_6[0].y);
if ((x_34 < 0.0f)) {
[loop] while (true) {
if (true) {
} else {
break;
}
const int x_10 = donor_replacementGLF_dead6tree[GLF_dead6index];
GLF_dead6currentNode = x_10;
GLF_dead6index = GLF_dead6currentNode;
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}
C:\src\tint\test\Shader@0x00000256420D6A10(14,19-22): error X3696: infinite loop detected - loop never exits