blob: 6e79d414de74838a3f29533b6e2f502213ace295 [file] [log] [blame]
// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/ast/type/depth_texture_type.h"
#include "gtest/gtest.h"
namespace tint {
namespace ast {
namespace type {
namespace {
using DepthTextureTypeTest = testing::Test;
TEST_F(DepthTextureTypeTest, Is) {
DepthTextureType d(TextureDimension::kCube);
EXPECT_FALSE(d.IsAlias());
EXPECT_FALSE(d.IsArray());
EXPECT_FALSE(d.IsBool());
EXPECT_FALSE(d.IsF32());
EXPECT_FALSE(d.IsI32());
EXPECT_FALSE(d.IsMatrix());
EXPECT_FALSE(d.IsPointer());
EXPECT_FALSE(d.IsSampler());
EXPECT_FALSE(d.IsStruct());
EXPECT_TRUE(d.IsTexture());
EXPECT_FALSE(d.IsU32());
EXPECT_FALSE(d.IsVector());
}
TEST_F(DepthTextureTypeTest, IsTextureType) {
DepthTextureType d(TextureDimension::kCube);
EXPECT_TRUE(d.IsDepth());
EXPECT_FALSE(d.IsSampled());
EXPECT_FALSE(d.IsStorage());
}
TEST_F(DepthTextureTypeTest, Dim) {
DepthTextureType d(TextureDimension::kCube);
EXPECT_EQ(d.dim(), TextureDimension::kCube);
}
TEST_F(DepthTextureTypeTest, TypeName) {
DepthTextureType d(TextureDimension::kCube);
EXPECT_EQ(d.type_name(), "__depth_texture_cube");
}
} // namespace
} // namespace type
} // namespace ast
} // namespace tint