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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_AST_TYPE_TYPE_H_
#define SRC_AST_TYPE_TYPE_H_
#include <string>
namespace tint {
namespace ast {
namespace type {
class AliasType;
class ArrayType;
class BoolType;
class F32Type;
class I32Type;
class MatrixType;
class PointerType;
class StructType;
class U32Type;
class VectorType;
class VoidType;
/// Base class for a type in the system
class Type {
public:
/// Move constructor
Type(Type&&) = default;
virtual ~Type();
/// @returns true if the type is an alias type
virtual bool IsAlias() const;
/// @returns true if the type is an array type
virtual bool IsArray() const;
/// @returns true if the type is a bool type
virtual bool IsBool() const;
/// @returns true if the type is an f32 type
virtual bool IsF32() const;
/// @returns true if the type is an i32 type
virtual bool IsI32() const;
/// @returns true if the type is a matrix type
virtual bool IsMatrix() const;
/// @returns true if the type is a ptr type
virtual bool IsPointer() const;
/// @returns true if the type is a struct type
virtual bool IsStruct() const;
/// @returns true if the type is a u32 type
virtual bool IsU32() const;
/// @returns true if the type is a vec type
virtual bool IsVector() const;
/// @returns true if the type is a void type
virtual bool IsVoid() const;
/// @returns the name for this type. The |type_name| is unique over all types.
virtual std::string type_name() const = 0;
/// @returns the pointee type if this is a pointer, |this| otherwise
Type* UnwrapPtrIfNeeded();
/// Removes all levels of aliasing, if this is an alias type. Otherwise
/// returns |this|. This is just enough to assist with WGSL translation
/// in that you want see through one level of pointer to get from an
/// identifier-like expression as an l-value to its corresponding r-value,
/// plus see through the aliases on either side.
/// @returns the completely unaliased type.
Type* UnwrapAliasesIfNeeded();
/// Returns the type found after:
/// - removing all layers of aliasing if they exist, then
/// - removing the pointer, if it exists, then
/// - removing all further layers of aliasing, if they exist
/// @returns the unwrapped type
Type* UnwrapAliasPtrAlias();
/// @returns true if this type is a float scalar
bool is_float_scalar();
/// @returns true if this type is a float matrix
bool is_float_matrix();
/// @returns true if this type is a float vector
bool is_float_vector();
/// @returns true if this type is a float scalar or vector
bool is_float_scalar_or_vector();
/// @returns ture if this type is an integer scalar
bool is_integer_scalar();
/// @returns true if this type is a signed integer vector
bool is_signed_integer_vector();
/// @returns true if this type is an unsigned vector
bool is_unsigned_integer_vector();
/// @returns true if this type is an unsigned scalar or vector
bool is_unsigned_scalar_or_vector();
/// @returns true if this type is a signed scalar or vector
bool is_signed_scalar_or_vector();
/// @returns true if this type is an integer scalar or vector
bool is_integer_scalar_or_vector();
/// @returns the type as an alias type
const AliasType* AsAlias() const;
/// @returns the type as an array type
const ArrayType* AsArray() const;
/// @returns the type as a bool type
const BoolType* AsBool() const;
/// @returns the type as a f32 type
const F32Type* AsF32() const;
/// @returns the type as an i32 type
const I32Type* AsI32() const;
/// @returns the type as a matrix type
const MatrixType* AsMatrix() const;
/// @returns the type as a pointer type
const PointerType* AsPointer() const;
/// @returns the type as a struct type
const StructType* AsStruct() const;
/// @returns the type as a u32 type
const U32Type* AsU32() const;
/// @returns the type as a vector type
const VectorType* AsVector() const;
/// @returns the type as a void type
const VoidType* AsVoid() const;
/// @returns the type as an alias type
AliasType* AsAlias();
/// @returns the type as an array type
ArrayType* AsArray();
/// @returns the type as a bool type
BoolType* AsBool();
/// @returns the type as a f32 type
F32Type* AsF32();
/// @returns the type as an i32 type
I32Type* AsI32();
/// @returns the type as a matrix type
MatrixType* AsMatrix();
/// @returns the type as a pointer type
PointerType* AsPointer();
/// @returns the type as a struct type
StructType* AsStruct();
/// @returns the type as a u32 type
U32Type* AsU32();
/// @returns the type as a vector type
VectorType* AsVector();
/// @returns the type as a void type
VoidType* AsVoid();
protected:
Type();
};
} // namespace type
} // namespace ast
} // namespace tint
#endif // SRC_AST_TYPE_TYPE_H_