| type Arr = [[stride(16)]] array<f32, 2>; |
| |
| [[block]] |
| struct buf0 { |
| x_GLF_uniform_float_values : Arr; |
| }; |
| |
| type Arr_1 = [[stride(16)]] array<i32, 2>; |
| |
| [[block]] |
| struct buf1 { |
| x_GLF_uniform_int_values : Arr_1; |
| }; |
| |
| [[group(0), binding(0)]] var<uniform> x_7 : buf0; |
| |
| var<private> x_GLF_color : vec4<f32>; |
| |
| [[group(0), binding(1)]] var<uniform> x_11 : buf1; |
| |
| fn func_() -> vec2<f32> { |
| var v : vec2<f32>; |
| var a : i32; |
| var indexable : array<vec2<f32>, 3>; |
| let x_67 : f32 = x_7.x_GLF_uniform_float_values[0]; |
| v.y = x_67; |
| a = 2; |
| let x_70 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| let x_73 : f32 = x_7.x_GLF_uniform_float_values[1]; |
| let x_75 : vec2<f32> = v; |
| let x_77 : i32 = a; |
| indexable = array<vec2<f32>, 3>(vec2<f32>(x_70, x_70), vec2<f32>(x_73, x_73), x_75); |
| let x_79 : vec2<f32> = indexable[x_77]; |
| return x_79; |
| } |
| |
| fn main_1() { |
| let x_40 : vec2<f32> = func_(); |
| let x_43 : f32 = x_7.x_GLF_uniform_float_values[0]; |
| if ((x_40.y == x_43)) { |
| let x_49 : i32 = x_11.x_GLF_uniform_int_values[0]; |
| let x_52 : i32 = x_11.x_GLF_uniform_int_values[1]; |
| let x_55 : i32 = x_11.x_GLF_uniform_int_values[1]; |
| let x_58 : i32 = x_11.x_GLF_uniform_int_values[0]; |
| x_GLF_color = vec4<f32>(f32(x_49), f32(x_52), f32(x_55), f32(x_58)); |
| } else { |
| let x_62 : i32 = x_11.x_GLF_uniform_int_values[1]; |
| let x_63 : f32 = f32(x_62); |
| x_GLF_color = vec4<f32>(x_63, x_63, x_63, x_63); |
| } |
| return; |
| } |
| |
| struct main_out { |
| [[location(0)]] |
| x_GLF_color_1 : vec4<f32>; |
| }; |
| |
| [[stage(fragment)]] |
| fn main() -> main_out { |
| main_1(); |
| return main_out(x_GLF_color); |
| } |