blob: 0ad3c993443f312148d582ba90b98f1e07ffd0de [file] [log] [blame]
[[stage(vertex)]]
fn main() {
var light : vec3<f32> = vec3<f32>(1.200000048, 1.0, 2.0);
var negative_light : vec3<f32> = -(light);
return;
}