blob: 36afe347eb2545491e3da05fedc75f1d5292b85f [file] [log] [blame]
bug/tint/827.wgsl:8:26 warning: use of deprecated language feature: declare access with var<storage, read_write> instead of using [[access]] decoration
[[group(0), binding(1)]] var<storage> result : [[access(read_write)]] Result;
^^^
struct tint_symbol_1 {
uint3 GlobalInvocationId : SV_DispatchThreadID;
};
static const uint width = 128u;
RWByteAddressBuffer result : register(u1, space0);
Texture2D tex : register(t0, space0);
[numthreads(1, 1, 1)]
void main(tint_symbol_1 tint_symbol) {
const uint3 GlobalInvocationId = tint_symbol.GlobalInvocationId;
result.Store((4u * ((GlobalInvocationId.y * width) + GlobalInvocationId.x)), asuint(tex.Load(int3(int(GlobalInvocationId.x), int(GlobalInvocationId.y), 0), 0)));
return;
}