blob: 9751b7c5372fa3f2c2a0eeb251ad67a2c275ee51 [file] [log] [blame]
[[group(1), binding(0)]] var t : texture_2d<u32>;
[[group(1), binding(1)]] var s : sampler;
[[stage(fragment)]]
fn main() {
var res : vec4<u32> = textureGather(2, t, s, vec2<f32>());
}