commit | 3df2044e36cdfd2f4bcb57f162d405e1d4f12bca | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Apr 20 15:51:18 2020 +0000 |
committer | David Neto <dneto@google.com> | Mon Apr 20 15:51:18 2020 +0000 |
tree | f33b266549144373a57fbe08b6895e70deee637e | |
parent | a49328f60e950704f70363f32f38d44db3f536bd [diff] |
Add GLSL normalize method. This CL adds type determinater support for Normalize. Bug: tint:5 Change-Id: Idbea41942172f8404122b7a756ccf1ec5aad2af8 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/19950 Reviewed-by: David Neto <dneto@google.com>
Tint is a compiler for the WebGPU Shader Language (WGSL).
This is not an officially supported Google product.
TINT_BUILD_SPV_READER
: enable the SPIR-V input reader (off by default)TINT_BUILD_WGSL_READER
: enable the WGSL input reader (on by default)TINT_BUILD_SPV_WRITER
: enable the SPIR-V output writer (on by default)TINT_BUILD_WGSL_WRITER
: enable the WGSL output writer (on by default)Tint uses Chromium dependency management so you need to install depot_tools and add it to your PATH.
# Clone the repo as "tint" git clone https://dawn.googlesource.com/tint tint && cd tint # Bootstrap the gclient configuration cp standalone.gclient .gclient # Fetch external dependencies and toolchains with gclient gclient sync
mkdir -p out/Debug cd out/Debug cmake -GNinja ../.. ninja # or autoninja
mkdir -p out/Debug cd out/Debug cmake ../.. make # -j N for N-way parallel build
Please file any issues or feature requests at https://bugs.chromium.org/p/tint/issues/entry
Please see the CONTRIBUTING and CODE_OF_CONDUCT files on how to contribute to Tint.