blob: 3367d5b56a7544038159f032b0ceecca000911d2 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
layout(binding = 0, std430) buffer SB_RW_1 {
float arg_0[];
} sb_rw;
void arrayLength_cdd123() {
uint tint_symbol_1 = 0u;
sb_rw.GetDimensions(tint_symbol_1);
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
uint res = tint_symbol_2;
}
vec4 vertex_main() {
arrayLength_cdd123();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
Error parsing GLSL shader:
ERROR: 0:9: 'GetDimensions' : no such field in structure
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
precision mediump float;
layout(binding = 0, std430) buffer SB_RW_1 {
float arg_0[];
} sb_rw;
void arrayLength_cdd123() {
uint tint_symbol_1 = 0u;
sb_rw.GetDimensions(tint_symbol_1);
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
uint res = tint_symbol_2;
}
void fragment_main() {
arrayLength_cdd123();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:9: 'GetDimensions' : no such field in structure
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
precision mediump float;
layout(binding = 0, std430) buffer SB_RW_1 {
float arg_0[];
} sb_rw;
void arrayLength_cdd123() {
uint tint_symbol_1 = 0u;
sb_rw.GetDimensions(tint_symbol_1);
uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u);
uint res = tint_symbol_2;
}
void compute_main() {
arrayLength_cdd123();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:9: 'GetDimensions' : no such field in structure
ERROR: 0:9: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.