blob: ae445aca1e0c4872958b1bbd07b55cf0e563e758 [file] [log] [blame]
#version 310 es
precision mediump float;
struct Uniforms {
uint i;
};
struct InnerS {
int v;
};
layout(binding = 4) uniform Uniforms_1 {
uint i;
} uniforms;
layout(binding = 0, std430) buffer OuterS_1 {
InnerS a1[];
} s1;
void tint_symbol() {
InnerS v = InnerS(0);
s1.a1[uniforms.i] = v;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}