blob: 278174435cf1963107fc7644582117e4bfdb7168 [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision mediump float;
struct S {
float field0;
float age[];
};
layout(binding = 0, std430) buffer S_1 {
float field0;
float age[];
} myvar;
void main_1() {
myvar.age[2u] = 42.0f;
return;
}
void tint_symbol() {
main_1();
}
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:6: '' : array size required
ERROR: 0:7: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.