Sign in
dawn
/
tint
/
4e6e1138160a7a003c5d09e6d6e9ba45dcb50347
/
.
/
test
/
shader_io
/
vertex_output_builtins.wgsl
blob: 46776de0dfa619811b432ea00f1bb23f07551269 [
file
] [
log
] [
blame
]
[[
stage
(
vertex
)]]
fn main
()
->
[[
builtin
(
position
)]]
vec4
<f32>
{
return
vec4
<f32>
(
1.0
,
2.0
,
3.0
,
4.0
);
}