)]}'
{
  "commit": "57d6bd2ef358477ebf2ecb9063a34edfc0d95b1f",
  "tree": "0037a35f363698bd006136655fd68f8613ced6ba",
  "parents": [
    "efb741fe13dd0f2d29ca80dad12fc2d9ca52b366"
  ],
  "author": {
    "name": "Ben Clayton",
    "email": "bclayton@google.com",
    "time": "Thu Jun 03 08:32:44 2021 +0000"
  },
  "committer": {
    "name": "Tint LUCI CQ",
    "email": "tint-scoped@luci-project-accounts.iam.gserviceaccount.com",
    "time": "Thu Jun 03 08:32:44 2021 +0000"
  },
  "message": "intrinsics.def: Tighten up texture constraints\n\nNothing was limiting the texel format to i32, u32, f32, and so the resolver was accepting any type here, and things would break in the backends.\n\nAlso limit texture access controls to read or write. read_write is not supported for textures currently.\n\nChange-Id: I41c54a9b285800ad89aa1c4ea07e142ba0506384\nReviewed-on: https://dawn-review.googlesource.com/c/tint/+/53044\nKokoro: Kokoro \u003cnoreply+kokoro@google.com\u003e\nReviewed-by: David Neto \u003cdneto@google.com\u003e\nCommit-Queue: Ben Clayton \u003cbclayton@google.com\u003e\n",
  "tree_diff": [
    {
      "type": "modify",
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}
