blob: 78f469c826f51ed343a646d4a4126d0d9a707a8d [file] [log] [blame]
[[stage(vertex)]]
fn main() -> [[builtin(position)]] vec4<f32> {
var light : vec3<f32> = vec3<f32>(1.2, 1., 2.);
var negative_light : vec3<f32> = -light;
return vec4<f32>();
}