blob: 6ecb855ed76bdd58947b9d86516479524b4c6749 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[color(0)]];
};
float4 frag_main_inner() {
float b = 0.0f;
float3 v = float3(b);
return float4(v, 1.0f);
}
fragment tint_symbol frag_main() {
float4 const inner_result = frag_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}