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// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/intrinsic-gen
// using the template:
// src/intrinsic_table.inl.tmpl
// and the intrinsic defintion file:
// src/intrinsics.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// clang-format off
/// TypeMatcher for 'type bool'
/// @see src/intrinsics.def:68:6
class Bool : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Bool::Match(MatchState& state, const sem::Type* ty) const {
if (!match_bool(ty)) {
return nullptr;
}
return build_bool(state);
}
std::string Bool::String(MatchState&) const {
return "bool";
}
/// TypeMatcher for 'type f32'
/// @see src/intrinsics.def:69:6
class F32 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* F32::Match(MatchState& state, const sem::Type* ty) const {
if (!match_f32(ty)) {
return nullptr;
}
return build_f32(state);
}
std::string F32::String(MatchState&) const {
return "f32";
}
/// TypeMatcher for 'type i32'
/// @see src/intrinsics.def:70:6
class I32 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* I32::Match(MatchState& state, const sem::Type* ty) const {
if (!match_i32(ty)) {
return nullptr;
}
return build_i32(state);
}
std::string I32::String(MatchState&) const {
return "i32";
}
/// TypeMatcher for 'type u32'
/// @see src/intrinsics.def:71:6
class U32 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* U32::Match(MatchState& state, const sem::Type* ty) const {
if (!match_u32(ty)) {
return nullptr;
}
return build_u32(state);
}
std::string U32::String(MatchState&) const {
return "u32";
}
/// TypeMatcher for 'type vec2'
/// @see src/intrinsics.def:72:6
class Vec2 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Vec2::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_vec2(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_vec2(state, T);
}
std::string Vec2::String(MatchState& state) const {
const std::string T = state.TypeName();
return "vec2<" + T + ">";
}
/// TypeMatcher for 'type vec3'
/// @see src/intrinsics.def:73:6
class Vec3 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Vec3::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_vec3(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_vec3(state, T);
}
std::string Vec3::String(MatchState& state) const {
const std::string T = state.TypeName();
return "vec3<" + T + ">";
}
/// TypeMatcher for 'type vec4'
/// @see src/intrinsics.def:74:6
class Vec4 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Vec4::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_vec4(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_vec4(state, T);
}
std::string Vec4::String(MatchState& state) const {
const std::string T = state.TypeName();
return "vec4<" + T + ">";
}
/// TypeMatcher for 'type vec'
/// @see src/intrinsics.def:75:37
class Vec : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Vec::Match(MatchState& state, const sem::Type* ty) const {
Number N = Number::invalid;
const sem::Type* T = nullptr;
if (!match_vec(ty, N, T)) {
return nullptr;
}
N = state.Num(N);
if (!N.IsValid()) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_vec(state, N, T);
}
std::string Vec::String(MatchState& state) const {
const std::string N = state.NumName();
const std::string T = state.TypeName();
std::stringstream ss;
ss << "vec" << N << "<" << T << ">";
return ss.str();
}
/// TypeMatcher for 'type mat'
/// @see src/intrinsics.def:76:37
class Mat : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Mat::Match(MatchState& state, const sem::Type* ty) const {
Number N = Number::invalid;
Number M = Number::invalid;
const sem::Type* T = nullptr;
if (!match_mat(ty, N, M, T)) {
return nullptr;
}
N = state.Num(N);
if (!N.IsValid()) {
return nullptr;
}
M = state.Num(M);
if (!M.IsValid()) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_mat(state, N, M, T);
}
std::string Mat::String(MatchState& state) const {
const std::string N = state.NumName();
const std::string M = state.NumName();
const std::string T = state.TypeName();
std::stringstream ss;
ss << "mat" << N << "x" << M << "<" << T << ">";
return ss.str();
}
/// TypeMatcher for 'type ptr'
/// @see src/intrinsics.def:77:6
class Ptr : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Ptr::Match(MatchState& state, const sem::Type* ty) const {
Number S = Number::invalid;
const sem::Type* T = nullptr;
Number A = Number::invalid;
if (!match_ptr(ty, S, T, A)) {
return nullptr;
}
S = state.Num(S);
if (!S.IsValid()) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
A = state.Num(A);
if (!A.IsValid()) {
return nullptr;
}
return build_ptr(state, S, T, A);
}
std::string Ptr::String(MatchState& state) const {
const std::string S = state.NumName();
const std::string T = state.TypeName();
const std::string A = state.NumName();
return "ptr<" + S + ", " + T + ", " + A + ">";
}
/// TypeMatcher for 'type atomic'
/// @see src/intrinsics.def:78:6
class Atomic : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Atomic::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_atomic(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_atomic(state, T);
}
std::string Atomic::String(MatchState& state) const {
const std::string T = state.TypeName();
return "atomic<" + T + ">";
}
/// TypeMatcher for 'type array'
/// @see src/intrinsics.def:79:6
class Array : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Array::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_array(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_array(state, T);
}
std::string Array::String(MatchState& state) const {
const std::string T = state.TypeName();
return "array<" + T + ">";
}
/// TypeMatcher for 'type sampler'
/// @see src/intrinsics.def:80:6
class Sampler : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Sampler::Match(MatchState& state, const sem::Type* ty) const {
if (!match_sampler(ty)) {
return nullptr;
}
return build_sampler(state);
}
std::string Sampler::String(MatchState&) const {
return "sampler";
}
/// TypeMatcher for 'type sampler_comparison'
/// @see src/intrinsics.def:81:6
class SamplerComparison : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* SamplerComparison::Match(MatchState& state, const sem::Type* ty) const {
if (!match_sampler_comparison(ty)) {
return nullptr;
}
return build_sampler_comparison(state);
}
std::string SamplerComparison::String(MatchState&) const {
return "sampler_comparison";
}
/// TypeMatcher for 'type texture_1d'
/// @see src/intrinsics.def:82:6
class Texture1D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Texture1D::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_texture_1d(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_texture_1d(state, T);
}
std::string Texture1D::String(MatchState& state) const {
const std::string T = state.TypeName();
return "texture_1d<" + T + ">";
}
/// TypeMatcher for 'type texture_2d'
/// @see src/intrinsics.def:83:6
class Texture2D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Texture2D::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_texture_2d(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_texture_2d(state, T);
}
std::string Texture2D::String(MatchState& state) const {
const std::string T = state.TypeName();
return "texture_2d<" + T + ">";
}
/// TypeMatcher for 'type texture_2d_array'
/// @see src/intrinsics.def:84:6
class Texture2DArray : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Texture2DArray::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_texture_2d_array(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_texture_2d_array(state, T);
}
std::string Texture2DArray::String(MatchState& state) const {
const std::string T = state.TypeName();
return "texture_2d_array<" + T + ">";
}
/// TypeMatcher for 'type texture_3d'
/// @see src/intrinsics.def:85:6
class Texture3D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Texture3D::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_texture_3d(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_texture_3d(state, T);
}
std::string Texture3D::String(MatchState& state) const {
const std::string T = state.TypeName();
return "texture_3d<" + T + ">";
}
/// TypeMatcher for 'type texture_cube'
/// @see src/intrinsics.def:86:6
class TextureCube : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureCube::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_texture_cube(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_texture_cube(state, T);
}
std::string TextureCube::String(MatchState& state) const {
const std::string T = state.TypeName();
return "texture_cube<" + T + ">";
}
/// TypeMatcher for 'type texture_cube_array'
/// @see src/intrinsics.def:87:6
class TextureCubeArray : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureCubeArray::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_texture_cube_array(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_texture_cube_array(state, T);
}
std::string TextureCubeArray::String(MatchState& state) const {
const std::string T = state.TypeName();
return "texture_cube_array<" + T + ">";
}
/// TypeMatcher for 'type texture_multisampled_2d'
/// @see src/intrinsics.def:88:6
class TextureMultisampled2D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureMultisampled2D::Match(MatchState& state, const sem::Type* ty) const {
const sem::Type* T = nullptr;
if (!match_texture_multisampled_2d(ty, T)) {
return nullptr;
}
T = state.Type(T);
if (T == nullptr) {
return nullptr;
}
return build_texture_multisampled_2d(state, T);
}
std::string TextureMultisampled2D::String(MatchState& state) const {
const std::string T = state.TypeName();
return "texture_multisampled_2d<" + T + ">";
}
/// TypeMatcher for 'type texture_depth_2d'
/// @see src/intrinsics.def:89:6
class TextureDepth2D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureDepth2D::Match(MatchState& state, const sem::Type* ty) const {
if (!match_texture_depth_2d(ty)) {
return nullptr;
}
return build_texture_depth_2d(state);
}
std::string TextureDepth2D::String(MatchState&) const {
return "texture_depth_2d";
}
/// TypeMatcher for 'type texture_depth_2d_array'
/// @see src/intrinsics.def:90:6
class TextureDepth2DArray : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureDepth2DArray::Match(MatchState& state, const sem::Type* ty) const {
if (!match_texture_depth_2d_array(ty)) {
return nullptr;
}
return build_texture_depth_2d_array(state);
}
std::string TextureDepth2DArray::String(MatchState&) const {
return "texture_depth_2d_array";
}
/// TypeMatcher for 'type texture_depth_cube'
/// @see src/intrinsics.def:91:6
class TextureDepthCube : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureDepthCube::Match(MatchState& state, const sem::Type* ty) const {
if (!match_texture_depth_cube(ty)) {
return nullptr;
}
return build_texture_depth_cube(state);
}
std::string TextureDepthCube::String(MatchState&) const {
return "texture_depth_cube";
}
/// TypeMatcher for 'type texture_depth_cube_array'
/// @see src/intrinsics.def:92:6
class TextureDepthCubeArray : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureDepthCubeArray::Match(MatchState& state, const sem::Type* ty) const {
if (!match_texture_depth_cube_array(ty)) {
return nullptr;
}
return build_texture_depth_cube_array(state);
}
std::string TextureDepthCubeArray::String(MatchState&) const {
return "texture_depth_cube_array";
}
/// TypeMatcher for 'type texture_depth_multisampled_2d'
/// @see src/intrinsics.def:93:6
class TextureDepthMultisampled2D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureDepthMultisampled2D::Match(MatchState& state, const sem::Type* ty) const {
if (!match_texture_depth_multisampled_2d(ty)) {
return nullptr;
}
return build_texture_depth_multisampled_2d(state);
}
std::string TextureDepthMultisampled2D::String(MatchState&) const {
return "texture_depth_multisampled_2d";
}
/// TypeMatcher for 'type texture_storage_1d'
/// @see src/intrinsics.def:94:6
class TextureStorage1D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureStorage1D::Match(MatchState& state, const sem::Type* ty) const {
Number F = Number::invalid;
Number A = Number::invalid;
if (!match_texture_storage_1d(ty, F, A)) {
return nullptr;
}
F = state.Num(F);
if (!F.IsValid()) {
return nullptr;
}
A = state.Num(A);
if (!A.IsValid()) {
return nullptr;
}
return build_texture_storage_1d(state, F, A);
}
std::string TextureStorage1D::String(MatchState& state) const {
const std::string F = state.NumName();
const std::string A = state.NumName();
return "texture_storage_1d<" + F + ", " + A + ">";
}
/// TypeMatcher for 'type texture_storage_2d'
/// @see src/intrinsics.def:95:6
class TextureStorage2D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureStorage2D::Match(MatchState& state, const sem::Type* ty) const {
Number F = Number::invalid;
Number A = Number::invalid;
if (!match_texture_storage_2d(ty, F, A)) {
return nullptr;
}
F = state.Num(F);
if (!F.IsValid()) {
return nullptr;
}
A = state.Num(A);
if (!A.IsValid()) {
return nullptr;
}
return build_texture_storage_2d(state, F, A);
}
std::string TextureStorage2D::String(MatchState& state) const {
const std::string F = state.NumName();
const std::string A = state.NumName();
return "texture_storage_2d<" + F + ", " + A + ">";
}
/// TypeMatcher for 'type texture_storage_2d_array'
/// @see src/intrinsics.def:96:6
class TextureStorage2DArray : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureStorage2DArray::Match(MatchState& state, const sem::Type* ty) const {
Number F = Number::invalid;
Number A = Number::invalid;
if (!match_texture_storage_2d_array(ty, F, A)) {
return nullptr;
}
F = state.Num(F);
if (!F.IsValid()) {
return nullptr;
}
A = state.Num(A);
if (!A.IsValid()) {
return nullptr;
}
return build_texture_storage_2d_array(state, F, A);
}
std::string TextureStorage2DArray::String(MatchState& state) const {
const std::string F = state.NumName();
const std::string A = state.NumName();
return "texture_storage_2d_array<" + F + ", " + A + ">";
}
/// TypeMatcher for 'type texture_storage_3d'
/// @see src/intrinsics.def:97:6
class TextureStorage3D : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureStorage3D::Match(MatchState& state, const sem::Type* ty) const {
Number F = Number::invalid;
Number A = Number::invalid;
if (!match_texture_storage_3d(ty, F, A)) {
return nullptr;
}
F = state.Num(F);
if (!F.IsValid()) {
return nullptr;
}
A = state.Num(A);
if (!A.IsValid()) {
return nullptr;
}
return build_texture_storage_3d(state, F, A);
}
std::string TextureStorage3D::String(MatchState& state) const {
const std::string F = state.NumName();
const std::string A = state.NumName();
return "texture_storage_3d<" + F + ", " + A + ">";
}
/// TypeMatcher for 'type texture_external'
/// @see src/intrinsics.def:98:6
class TextureExternal : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* TextureExternal::Match(MatchState& state, const sem::Type* ty) const {
if (!match_texture_external(ty)) {
return nullptr;
}
return build_texture_external(state);
}
std::string TextureExternal::String(MatchState&) const {
return "texture_external";
}
/// TypeMatcher for 'type _modf_result'
/// @see src/intrinsics.def:100:6
class ModfResult : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* ModfResult::Match(MatchState& state, const sem::Type* ty) const {
if (!match_modf_result(ty)) {
return nullptr;
}
return build_modf_result(state);
}
std::string ModfResult::String(MatchState&) const {
return "_modf_result";
}
/// TypeMatcher for 'type _modf_result_vec'
/// @see src/intrinsics.def:101:41
class ModfResultVec : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* ModfResultVec::Match(MatchState& state, const sem::Type* ty) const {
Number N = Number::invalid;
if (!match_modf_result_vec(ty, N)) {
return nullptr;
}
N = state.Num(N);
if (!N.IsValid()) {
return nullptr;
}
return build_modf_result_vec(state, N);
}
std::string ModfResultVec::String(MatchState& state) const {
const std::string N = state.NumName();
std::stringstream ss;
ss << "_modf_result_vec" << N;
return ss.str();
}
/// TypeMatcher for 'type _frexp_result'
/// @see src/intrinsics.def:102:6
class FrexpResult : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* FrexpResult::Match(MatchState& state, const sem::Type* ty) const {
if (!match_frexp_result(ty)) {
return nullptr;
}
return build_frexp_result(state);
}
std::string FrexpResult::String(MatchState&) const {
return "_frexp_result";
}
/// TypeMatcher for 'type _frexp_result_vec'
/// @see src/intrinsics.def:103:42
class FrexpResultVec : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* FrexpResultVec::Match(MatchState& state, const sem::Type* ty) const {
Number N = Number::invalid;
if (!match_frexp_result_vec(ty, N)) {
return nullptr;
}
N = state.Num(N);
if (!N.IsValid()) {
return nullptr;
}
return build_frexp_result_vec(state, N);
}
std::string FrexpResultVec::String(MatchState& state) const {
const std::string N = state.NumName();
std::stringstream ss;
ss << "_frexp_result_vec" << N;
return ss.str();
}
/// TypeMatcher for 'match fiu32'
/// @see src/intrinsics.def:111:7
class Fiu32 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules, and returns the
/// expected, canonicalized type on success.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Fiu32::Match(MatchState& state, const sem::Type* ty) const {
if (match_f32(ty)) {
return build_f32(state);
}
if (match_i32(ty)) {
return build_i32(state);
}
if (match_u32(ty)) {
return build_u32(state);
}
return nullptr;
}
std::string Fiu32::String(MatchState&) const {
return "f32, i32 or u32";
}
/// TypeMatcher for 'match iu32'
/// @see src/intrinsics.def:112:7
class Iu32 : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules, and returns the
/// expected, canonicalized type on success.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Iu32::Match(MatchState& state, const sem::Type* ty) const {
if (match_i32(ty)) {
return build_i32(state);
}
if (match_u32(ty)) {
return build_u32(state);
}
return nullptr;
}
std::string Iu32::String(MatchState&) const {
return "i32 or u32";
}
/// TypeMatcher for 'match scalar'
/// @see src/intrinsics.def:113:7
class Scalar : public TypeMatcher {
public:
/// Checks whether the given type matches the matcher rules, and returns the
/// expected, canonicalized type on success.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param type the type to match
/// @returns the canonicalized type on match, otherwise nullptr
const sem::Type* Match(MatchState& state,
const sem::Type* type) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
const sem::Type* Scalar::Match(MatchState& state, const sem::Type* ty) const {
if (match_f32(ty)) {
return build_f32(state);
}
if (match_i32(ty)) {
return build_i32(state);
}
if (match_u32(ty)) {
return build_u32(state);
}
if (match_bool(ty)) {
return build_bool(state);
}
return nullptr;
}
std::string Scalar::String(MatchState&) const {
return "f32, i32, u32 or bool";
}
/// EnumMatcher for 'match f32_texel_format'
/// @see src/intrinsics.def:124:7
class F32TexelFormat : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number F32TexelFormat::Match(MatchState&, Number number) const {
switch (static_cast<TexelFormat>(number.Value())) {
case TexelFormat::kRgba8Unorm:
case TexelFormat::kRgba8Snorm:
case TexelFormat::kRgba16Float:
case TexelFormat::kR32Float:
case TexelFormat::kRg32Float:
case TexelFormat::kRgba32Float:
return number;
default:
return Number::invalid;
}
}
std::string F32TexelFormat::String(MatchState&) const {
return "rgba8unorm, rgba8snorm, rgba16float, r32float, rg32float or rgba32float";
}
/// EnumMatcher for 'match i32_texel_format'
/// @see src/intrinsics.def:126:7
class I32TexelFormat : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number I32TexelFormat::Match(MatchState&, Number number) const {
switch (static_cast<TexelFormat>(number.Value())) {
case TexelFormat::kRgba8Sint:
case TexelFormat::kRgba16Sint:
case TexelFormat::kR32Sint:
case TexelFormat::kRg32Sint:
case TexelFormat::kRgba32Sint:
return number;
default:
return Number::invalid;
}
}
std::string I32TexelFormat::String(MatchState&) const {
return "rgba8sint, rgba16sint, r32sint, rg32sint or rgba32sint";
}
/// EnumMatcher for 'match u32_texel_format'
/// @see src/intrinsics.def:128:7
class U32TexelFormat : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number U32TexelFormat::Match(MatchState&, Number number) const {
switch (static_cast<TexelFormat>(number.Value())) {
case TexelFormat::kRgba8Uint:
case TexelFormat::kRgba16Uint:
case TexelFormat::kR32Uint:
case TexelFormat::kRg32Uint:
case TexelFormat::kRgba32Uint:
return number;
default:
return Number::invalid;
}
}
std::string U32TexelFormat::String(MatchState&) const {
return "rgba8uint, rgba16uint, r32uint, rg32uint or rgba32uint";
}
/// EnumMatcher for 'match read_or_write'
/// @see src/intrinsics.def:131:7
class ReadOrWrite : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number ReadOrWrite::Match(MatchState&, Number number) const {
switch (static_cast<Access>(number.Value())) {
case Access::kRead:
case Access::kWrite:
return number;
default:
return Number::invalid;
}
}
std::string ReadOrWrite::String(MatchState&) const {
return "read or write";
}
/// EnumMatcher for 'match function_private_workgroup'
/// @see src/intrinsics.def:133:7
class FunctionPrivateWorkgroup : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number FunctionPrivateWorkgroup::Match(MatchState&, Number number) const {
switch (static_cast<StorageClass>(number.Value())) {
case StorageClass::kFunction:
case StorageClass::kPrivate:
case StorageClass::kWorkgroup:
return number;
default:
return Number::invalid;
}
}
std::string FunctionPrivateWorkgroup::String(MatchState&) const {
return "function, private or workgroup";
}
/// EnumMatcher for 'match workgroup_or_storage'
/// @see src/intrinsics.def:134:7
class WorkgroupOrStorage : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number WorkgroupOrStorage::Match(MatchState&, Number number) const {
switch (static_cast<StorageClass>(number.Value())) {
case StorageClass::kWorkgroup:
case StorageClass::kStorage:
return number;
default:
return Number::invalid;
}
}
std::string WorkgroupOrStorage::String(MatchState&) const {
return "workgroup or storage";
}
/// EnumMatcher for 'match storage'
class Storage : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number Storage::Match(MatchState&, Number number) const {
if (number.IsAny() || number.Value() == static_cast<uint32_t>(StorageClass::kStorage)) {
return Number(static_cast<uint32_t>(StorageClass::kStorage));
}
return Number::invalid;
}
std::string Storage::String(MatchState&) const {
return "storage";
}
/// EnumMatcher for 'match write'
class Write : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number Write::Match(MatchState&, Number number) const {
if (number.IsAny() || number.Value() == static_cast<uint32_t>(Access::kWrite)) {
return Number(static_cast<uint32_t>(Access::kWrite));
}
return Number::invalid;
}
std::string Write::String(MatchState&) const {
return "write";
}
/// EnumMatcher for 'match read'
class Read : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number Read::Match(MatchState&, Number number) const {
if (number.IsAny() || number.Value() == static_cast<uint32_t>(Access::kRead)) {
return Number(static_cast<uint32_t>(Access::kRead));
}
return Number::invalid;
}
std::string Read::String(MatchState&) const {
return "read";
}
/// EnumMatcher for 'match read_write'
class ReadWrite : public NumberMatcher {
public:
/// Checks whether the given number matches the enum matcher rules.
/// Match may close open types and numbers in state.
/// @param state the MatchState
/// @param number the enum value as a Number
/// @return true if the enum value matches the set
Number Match(MatchState& state, Number number) const override;
/// @param state the MatchState
/// @return a string representation of the matcher.
std::string String(MatchState& state) const override;
};
Number ReadWrite::Match(MatchState&, Number number) const {
if (number.IsAny() || number.Value() == static_cast<uint32_t>(Access::kReadWrite)) {
return Number(static_cast<uint32_t>(Access::kReadWrite));
}
return Number::invalid;
}
std::string ReadWrite::String(MatchState&) const {
return "read_write";
}
/// Matchers holds type and number matchers
class Matchers {
private:
OpenTypeMatcher open_type_0_{0};
OpenNumberMatcher open_number_0_{0};
OpenNumberMatcher open_number_1_{1};
OpenNumberMatcher open_number_2_{2};
Bool Bool_;
F32 F32_;
I32 I32_;
U32 U32_;
Vec2 Vec2_;
Vec3 Vec3_;
Vec4 Vec4_;
Vec Vec_;
Mat Mat_;
Ptr Ptr_;
Atomic Atomic_;
Array Array_;
Sampler Sampler_;
SamplerComparison SamplerComparison_;
Texture1D Texture1D_;
Texture2D Texture2D_;
Texture2DArray Texture2DArray_;
Texture3D Texture3D_;
TextureCube TextureCube_;
TextureCubeArray TextureCubeArray_;
TextureMultisampled2D TextureMultisampled2D_;
TextureDepth2D TextureDepth2D_;
TextureDepth2DArray TextureDepth2DArray_;
TextureDepthCube TextureDepthCube_;
TextureDepthCubeArray TextureDepthCubeArray_;
TextureDepthMultisampled2D TextureDepthMultisampled2D_;
TextureStorage1D TextureStorage1D_;
TextureStorage2D TextureStorage2D_;
TextureStorage2DArray TextureStorage2DArray_;
TextureStorage3D TextureStorage3D_;
TextureExternal TextureExternal_;
ModfResult ModfResult_;
ModfResultVec ModfResultVec_;
FrexpResult FrexpResult_;
FrexpResultVec FrexpResultVec_;
Fiu32 Fiu32_;
Iu32 Iu32_;
Scalar Scalar_;
F32TexelFormat F32TexelFormat_;
I32TexelFormat I32TexelFormat_;
U32TexelFormat U32TexelFormat_;
ReadOrWrite ReadOrWrite_;
FunctionPrivateWorkgroup FunctionPrivateWorkgroup_;
WorkgroupOrStorage WorkgroupOrStorage_;
Storage Storage_;
Write Write_;
Read Read_;
ReadWrite ReadWrite_;
public:
/// Constructor
Matchers();
/// Destructor
~Matchers();
/// The open-types, types, and type matchers
TypeMatcher const* const type[39] = {
/* [0] */ &open_type_0_,
/* [1] */ &Bool_,
/* [2] */ &F32_,
/* [3] */ &I32_,
/* [4] */ &U32_,
/* [5] */ &Vec2_,
/* [6] */ &Vec3_,
/* [7] */ &Vec4_,
/* [8] */ &Vec_,
/* [9] */ &Mat_,
/* [10] */ &Ptr_,
/* [11] */ &Atomic_,
/* [12] */ &Array_,
/* [13] */ &Sampler_,
/* [14] */ &SamplerComparison_,
/* [15] */ &Texture1D_,
/* [16] */ &Texture2D_,
/* [17] */ &Texture2DArray_,
/* [18] */ &Texture3D_,
/* [19] */ &TextureCube_,
/* [20] */ &TextureCubeArray_,
/* [21] */ &TextureMultisampled2D_,
/* [22] */ &TextureDepth2D_,
/* [23] */ &TextureDepth2DArray_,
/* [24] */ &TextureDepthCube_,
/* [25] */ &TextureDepthCubeArray_,
/* [26] */ &TextureDepthMultisampled2D_,
/* [27] */ &TextureStorage1D_,
/* [28] */ &TextureStorage2D_,
/* [29] */ &TextureStorage2DArray_,
/* [30] */ &TextureStorage3D_,
/* [31] */ &TextureExternal_,
/* [32] */ &ModfResult_,
/* [33] */ &ModfResultVec_,
/* [34] */ &FrexpResult_,
/* [35] */ &FrexpResultVec_,
/* [36] */ &Fiu32_,
/* [37] */ &Iu32_,
/* [38] */ &Scalar_,
};
/// The open-numbers, and number matchers
NumberMatcher const* const number[13] = {
/* [0] */ &open_number_0_,
/* [1] */ &open_number_1_,
/* [2] */ &open_number_2_,
/* [3] */ &F32TexelFormat_,
/* [4] */ &I32TexelFormat_,
/* [5] */ &U32TexelFormat_,
/* [6] */ &ReadOrWrite_,
/* [7] */ &FunctionPrivateWorkgroup_,
/* [8] */ &WorkgroupOrStorage_,
/* [9] */ &Storage_,
/* [10] */ &Write_,
/* [11] */ &Read_,
/* [12] */ &ReadWrite_,
};
};
Matchers::Matchers() = default;
Matchers::~Matchers() = default;
constexpr MatcherIndex kMatcherIndices[] = {
/* [0] */ 28,
/* [1] */ 3,
/* [2] */ 10,
/* [3] */ 1,
/* [4] */ 8,
/* [5] */ 0,
/* [6] */ 3,
/* [7] */ 2,
/* [8] */ 10,
/* [9] */ 1,
/* [10] */ 8,
/* [11] */ 0,
/* [12] */ 2,
/* [13] */ 2,
/* [14] */ 10,
/* [15] */ 0,
/* [16] */ 11,
/* [17] */ 0,
/* [18] */ 12,
/* [19] */ 10,
/* [20] */ 9,
/* [21] */ 12,
/* [22] */ 0,
/* [23] */ 0,
/* [24] */ 9,
/* [25] */ 0,
/* [26] */ 1,
/* [27] */ 2,
/* [28] */ 9,
/* [29] */ 0,
/* [30] */ 0,
/* [31] */ 2,
/* [32] */ 10,
/* [33] */ 0,
/* [34] */ 3,
/* [35] */ 1,
/* [36] */ 9,
/* [37] */ 1,
/* [38] */ 0,
/* [39] */ 2,
/* [40] */ 10,
/* [41] */ 0,
/* [42] */ 2,
/* [43] */ 1,
/* [44] */ 29,
/* [45] */ 0,
/* [46] */ 1,
/* [47] */ 30,
/* [48] */ 0,
/* [49] */ 1,
/* [50] */ 28,
/* [51] */ 0,
/* [52] */ 1,
/* [53] */ 30,
/* [54] */ 5,
/* [55] */ 11,
/* [56] */ 27,
/* [57] */ 0,
/* [58] */ 1,
/* [59] */ 29,
/* [60] */ 5,
/* [61] */ 11,
/* [62] */ 8,
/* [63] */ 0,
/* [64] */ 0,
/* [65] */ 28,
/* [66] */ 5,
/* [67] */ 11,
/* [68] */ 8,
/* [69] */ 0,
/* [70] */ 1,
/* [71] */ 27,
/* [72] */ 5,
/* [73] */ 11,
/* [74] */ 30,
/* [75] */ 4,
/* [76] */ 11,
/* [77] */ 29,
/* [78] */ 4,
/* [79] */ 11,
/* [80] */ 28,
/* [81] */ 4,
/* [82] */ 11,
/* [83] */ 27,
/* [84] */ 4,
/* [85] */ 11,
/* [86] */ 30,
/* [87] */ 3,
/* [88] */ 11,
/* [89] */ 29,
/* [90] */ 3,
/* [91] */ 11,
/* [92] */ 28,
/* [93] */ 3,
/* [94] */ 11,
/* [95] */ 27,
/* [96] */ 3,
/* [97] */ 11,
/* [98] */ 30,
/* [99] */ 5,
/* [100] */ 10,
/* [101] */ 29,
/* [102] */ 5,
/* [103] */ 10,
/* [104] */ 28,
/* [105] */ 5,
/* [106] */ 10,
/* [107] */ 27,
/* [108] */ 5,
/* [109] */ 10,
/* [110] */ 30,
/* [111] */ 4,
/* [112] */ 10,
/* [113] */ 29,
/* [114] */ 4,
/* [115] */ 10,
/* [116] */ 28,
/* [117] */ 4,
/* [118] */ 10,
/* [119] */ 27,
/* [120] */ 4,
/* [121] */ 10,
/* [122] */ 30,
/* [123] */ 3,
/* [124] */ 10,
/* [125] */ 29,
/* [126] */ 3,
/* [127] */ 10,
/* [128] */ 27,
/* [129] */ 3,
/* [130] */ 10,
/* [131] */ 6,
/* [132] */ 2,
/* [133] */ 5,
/* [134] */ 3,
/* [135] */ 7,
/* [136] */ 2,
/* [137] */ 6,
/* [138] */ 3,
/* [139] */ 7,
/* [140] */ 3,
/* [141] */ 5,
/* [142] */ 2,
/* [143] */ 7,
/* [144] */ 4,
/* [145] */ 33,
/* [146] */ 0,
/* [147] */ 20,
/* [148] */ 2,
/* [149] */ 15,
/* [150] */ 0,
/* [151] */ 7,
/* [152] */ 0,
/* [153] */ 16,
/* [154] */ 0,
/* [155] */ 35,
/* [156] */ 0,
/* [157] */ 19,
/* [158] */ 2,
/* [159] */ 17,
/* [160] */ 0,
/* [161] */ 18,
/* [162] */ 0,
/* [163] */ 18,
/* [164] */ 2,
/* [165] */ 21,
/* [166] */ 0,
/* [167] */ 17,
/* [168] */ 2,
/* [169] */ 16,
/* [170] */ 2,
/* [171] */ 19,
/* [172] */ 0,
/* [173] */ 20,
/* [174] */ 0,
/* [175] */ 15,
/* [176] */ 2,
/* [177] */ 5,
/* [178] */ 0,
/* [179] */ 13,
/* [180] */ 25,
/* [181] */ 24,
/* [182] */ 23,
/* [183] */ 22,
/* [184] */ 14,
/* [185] */ 26,
/* [186] */ 31,
/* [187] */ 32,
/* [188] */ 34,
};
// Assert that the MatcherIndex is big enough to index all the matchers, plus
// kNoMatcher.
static_assert(static_cast<int>(sizeof(kMatcherIndices) / sizeof(kMatcherIndices[0])) <
static_cast<int>(std::numeric_limits<MatcherIndex>::max() - 1),
"MatcherIndex is not large enough to index kMatcherIndices");
constexpr ParameterInfo kParameters[] = {
{
/* [0] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[167],
},
{
/* [1] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [2] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [3] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [4] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [5] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [6] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [7] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[182],
},
{
/* [8] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [9] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [10] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [11] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [12] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [13] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[182],
},
{
/* [14] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [15] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [16] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [17] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [18] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [19] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[182],
},
{
/* [20] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [21] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [22] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [23] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [24] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [25] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[167],
},
{
/* [26] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [27] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [28] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [29] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [30] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [31] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[169],
},
{
/* [32] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [33] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [34] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [35] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [36] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [37] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[167],
},
{
/* [38] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [39] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [40] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [41] */
/* usage */ ParameterUsage::kBias,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [42] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [43] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[147],
},
{
/* [44] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [45] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [46] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [47] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [48] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [49] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[167],
},
{
/* [50] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [51] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [52] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [53] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [54] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [55] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[163],
},
{
/* [56] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [57] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [58] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [59] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [60] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[137],
},
{
/* [61] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[163],
},
{
/* [62] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [63] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [64] */
/* usage */ ParameterUsage::kBias,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [65] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[137],
},
{
/* [66] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[180],
},
{
/* [67] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [68] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [69] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [70] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [71] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[182],
},
{
/* [72] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [73] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [74] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [75] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [76] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[163],
},
{
/* [77] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [78] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [79] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [80] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[137],
},
{
/* [81] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[182],
},
{
/* [82] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [83] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [84] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [85] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [86] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[183],
},
{
/* [87] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [88] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [89] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [90] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [91] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[169],
},
{
/* [92] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [93] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [94] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [95] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [96] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[182],
},
{
/* [97] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [98] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [99] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [100] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [101] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[147],
},
{
/* [102] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [103] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [104] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [105] */
/* usage */ ParameterUsage::kBias,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [106] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[180],
},
{
/* [107] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [108] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [109] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [110] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [111] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[182],
},
{
/* [112] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [113] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [114] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [115] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [116] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[167],
},
{
/* [117] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [118] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [119] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [120] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [121] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[169],
},
{
/* [122] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [123] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [124] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [125] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [126] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[147],
},
{
/* [127] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [128] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [129] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [130] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [131] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[183],
},
{
/* [132] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [133] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [134] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [135] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [136] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[169],
},
{
/* [137] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [138] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [139] */
/* usage */ ParameterUsage::kBias,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [140] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [141] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[167],
},
{
/* [142] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [143] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [144] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [145] */
/* usage */ ParameterUsage::kBias,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [146] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[157],
},
{
/* [147] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [148] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [149] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [150] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [151] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[183],
},
{
/* [152] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[184],
},
{
/* [153] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [154] */
/* usage */ ParameterUsage::kDepthRef,
/* matcher indices */ &kMatcherIndices[7],
},
{
/* [155] */
/* usage */ ParameterUsage::kOffset,
/* matcher indices */ &kMatcherIndices[133],
},
{
/* [156] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[163],
},
{
/* [157] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [158] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [159] */
/* usage */ ParameterUsage::kDdx,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [160] */
/* usage */ ParameterUsage::kDdy,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [161] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[180],
},
{
/* [162] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [163] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[131],
},
{
/* [164] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [165] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [166] */
/* usage */ ParameterUsage::kTexture,
/* matcher indices */ &kMatcherIndices[167],
},
{
/* [167] */
/* usage */ ParameterUsage::kSampler,
/* matcher indices */ &kMatcherIndices[179],
},
{
/* [168] */
/* usage */ ParameterUsage::kCoords,
/* matcher indices */ &kMatcherIndices[141],
},
{
/* [169] */
/* usage */ ParameterUsage::kArrayIndex,
/* matcher indices */ &kMatcherIndices[1],
},
{
/* [170] */
/* usage */ ParameterUsage::kLevel,
/* matcher indices */ &kMatcherIndices[7],
},