blob: 80072a8658d39199f937593f3a5feb5dfb5daf00 [file] [log] [blame]
#version 310 es
struct Uniforms {
uint i;
uint j;
};
struct InnerS {
int v;
};
struct S1 {
InnerS a2[8];
};
struct OuterS {
S1 a1[8];
};
uint nextIndex = 0u;
uint getNextIndex() {
nextIndex = (nextIndex + 1u);
return nextIndex;
}
layout(binding = 4) uniform Uniforms_1 {
uint i;
uint j;
} uniforms;
void tint_symbol() {
InnerS v = InnerS(0);
OuterS s = OuterS(S1[8](S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0))), S1(InnerS[8](InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0), InnerS(0)))));
InnerS tint_symbol_1 = v;
uint tint_symbol_2 = getNextIndex();
s.a1[tint_symbol_2].a2[uniforms.j] = tint_symbol_1;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}